Edited Bryan Henning (Jan. 29, 2016 09:57:53 PM)
Originally posted by Charles Featherer:
Option A would be if he wants to keep the hand. If so, then he would need to show his hand to Bellatrix for the 'Thoughtseize' fix. Bellatrix would get to choose one card to send to Aberforth's library. The library would be shuffled, and Aberforth could then scry 1.
Edited Chris Wendelboe (Jan. 31, 2016 07:06:14 AM)
Originally posted by Matt Cooper:
If they kept their opening hand and already performed their scry, I don't think you let them mulligan after that– they're not entitled to use that information when making mulligan decisions.
If you can determine that they did not choose to keep their opening hand before the error was noticed, or they chose to keep but have not yet performed the scry, and they let themselves be Thoughtsiezed, there's no issue with letting them keep making mulligan decisions. The second one I'm less certain on, but there seems to be no harm to me in letting them continue to mulligan unless they pass the “point of no return”–that being the scry action.
Originally posted by Karl Weisling:
Before game 1, both players mulligan their first hands and draw their new opening hands. Before deciding whether to keep or mulligan, Aberforth realizes that he has accidentally drawn 7 cards and calls for a judge.
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