If a player, before taking any game actions, discovers incorrect cards in their deck and calls attention to it at that point, the Head Judge may issue a Warning, fix the deck, and, if the player has drawn their opening hand, instruct the player to mulligan. The player may continue to take further mulligans if desired.From a game standpoint I'd say this is the only point where swapping a card can't gain an advantage. This is assuming that you don't know any card in your opponents deck where at an actual event there's a decent chance that you do know colors/archetypes of various players.
Originally posted by Preston May:
My standard deck could easily abuse a change like you describe to hedge my deck against what my opponent is doing. It then can give me the option to switch cards based on the situation and only get a warning. I'd say anytime a card is being swapped there's potential for advantage.
Originally posted by Preston May:
Also, how is this different than us doing a deck check, finding an issue, and the player going “oh man that's a sideboard card”? He's admitting to the mistake albeit after the issue was found by a judge rather than before. In both cases the deck presented didn't match the deck list and admitted that a sideboard card was in the main.
Originally posted by Preston May:
From a game standpoint I'd say this is the only point where swapping a card can't gain an advantage. This is assuming that you don't know any card in your opponents deck where at an actual event there's a decent chance that you do know colors/archetypes of various players.
Scott Marshall
the player can verify this before presenting the deck, and has the responsibility to ensure the deck is legal before presenting.
2. Find all illegal cards in a deck. For each of them, the opponent decides if that cards: a) stays in a deck b) is replaced with a land c) is replaced with legal card of his choice that currently is out of the deck (similar to HCE that is designed to lower chances of abuse)
Originally posted by David Poon:
Unfortunately, we'd probably need to pull the decklist in order to do this properly, and fix all the cards that weren't de-sideboarded. This extra overhead, combined with the fact that this would be relevant in less than 50% of games, makes it seem impractical.
Marc, that suggestion (the card just gets set aside for the remainder of that game) is intriguing, but I have a concern. Usually, forgetting to undo sideboarding involves more than one card. Would you apply this fix each time a sideboard card is drawn? or would you remove the drawn/scry'd/etc. card, then search for all other sideboard cards?In my opinion, either one of these would be preferable to the current policy. Both have some clear problems, but either method would give players a chance to continue the current game rather than losing on the spot. As is, the players' only incentive to play honestly here is fear of a judge 1) watching their match 2) knowing it is a pre-boarded game 3) noticing the offending card/s in that match 4) knowing enough about the format to know the card doesn't belong in the main deck – that may be relatively clear in a Modern match when you see something like Stony Silence or Choke, but it could as easily be much less obvious.
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