Thank you Scott and Brian for your guidance here.
Brian quoted the MIPG General Philosophy
Originally posted by MIPG General Philosophy:
If a minor violation is quickly handled by the players to their mutual satisfaction, a judge does not need to intervene. If the players are playing in a way that is clear to both players, but might cause confusion to an external observer, judges are encouraged to request that the players make the situation clear, but not assess an infraction or issue any penalty. In both these situations, the judge should ensure that the game progresses normally. More significant violations are addressed by first identifying what infraction applies, then proceeding with the corresponding instructions.
This quote involves players resolving an error themselves to their mutual satisfaction.
After reading this an additional time it does also cover judges having players clearing up an unclear situation.
I am still somewhat uncomfortable with the guidance of
Scott Marshall
just fix the simple dexterity error and move on.
Specifically because of this:
MIPG Game Play Error - Game Rule Violation
Philosophy
While Game Rule Violations can be attributed to one player, they usually occur publicly and both players are expected to be mindful of what is happening in the game. It is tempting to try and “fix” these errors, but it is important that they be handled consistently, regardless of their impact on the game.
This line fills me with
dread, so i did not choose that option during the event:
It is tempting to try and “fix” these errors, but it is important that they be handled consistently, regardless of their impact on the game.MIPG Game Play Error - Game Rule Violation
Additional Remedy
If the infraction falls into one of the following categories, and only into that category, perform the fix specified unless a simple backup is possible:
• If a player made an illegal choice (including no choice where required) for a static ability generating a continuous effect still on the battlefield, that player makes a legal choice. A simple backup to clear problems generated by the illegal choice may be considered.
• If a player forgot to draw cards, discard cards, or return cards from their hand to another zone, that player does so.
• If an object is in an incorrect zone either due to a required zone change being missed or due to being put into the wrong zone during a zone change, the identity of the object was known to all players, and it can be moved with only minor disruption to the state of the game, put the object in the correct zone.
• If attacker or blocker order has not been declared, the appropriate player orders them.
Otherwise, a backup may be considered or the game state may be left as is.
If this line in the Additional Remedy section was somehow phrased differently, I would have definitely gone with the quick fix in a heartbeat. But that “identity of the object was known to all players” prevented me from choosing that option.
If it was phrased like this "identity of the object was
known/announced to all players“ i think that would go a long way to helping keep this type of GRV in the ”handled consistently" category.
Thanks,
Neil