Even after reading through the other responses, I still feel like I have to jump through hoops in order to consider giving out a penalty for ID@SoG.
The first comparison that came to mind was to compare this to GPE - DEC, which, to note, is a stricter penalty then ID@SoG. Imagine player A casts sphinx's revelation for 5. He/She lays out the cards to count them out, and, confusing the mana payed with the X value, lays out 8 cards. The cards were placed from left to right, card 1 on the left and 8 on the right. Player B quickly points out that X was 5, and A apologizes, picking up cards 1, 2, and 3 and placing them on top the library. A then proceeds to pick up cards 4 - 8 and put them in his/her hand.
Would this receive a penalty?
Can't be LEC. The cards remained facedown the entire time. Not DEC, they never touched the hand. You could give A a GRV, but what error was made? Player A drew 5 random cards, and the library is still random. Technically, it is a violation of CR 120.1, so for the sake of consistent rulings and following the letter of the law, this seems permissible. Definitely not an exceptional circumstance.
Now lets move to the actual example.
It is, in effect, the same scenario except at the start of game. ID@SoG exists in order to recognize that drawing extra cards at the beginning of the game is easier to do and has less potential for abuse than doing the same at later points in the game. Thus, drawing extra cards at the beginning of the game is a Warning with the additional downside (putting one extra back) instead of a Game Loss . However, since ID@SoG also deals with drawing too few cards and drawing too few cards has even less potential for abuse, it is just a Warning, with the fix putting no additional penalties on the player. Philosophically, if we are to give a player ID@SoG for drawing out of order, we would be “upgrading” the penalty in a case where there is less or equal chance for abuse or advantage. If this was where my train of thought ended I, assuming I was head judge, would consider this a circumstance worthy of deviation: It seems to be a clear oversight of the IPG, considering I see indication that this was the intended effect of ID@SoG.
But, that led me to a missing piece of my own comprehension of ID@SoG. The wording specifies that a player makes an error while drawing their opening hand. The error here, under my understanding, would usually be a GRV, but since it occurred during the pre-game drawing procedure, it became ID@SoG. So if a player drew 7 and accidentally revealed the top card of their library, would that be considered ID@SoG instead of LEC? How about if their opponent mulliganed and they accidentally began shuffling their library? ID@SoG instead of GRV?
My intuition says no, but it's been wrong before.
Following that though process, I'd issue a GRV for violating rule 120.1 and leave it at that, placing the last undrawn card on top of the library (since, as far as the game is concerned, it always was). If that intuition was wrong and it was ID@SoG, I'd issue ID@SoG but deviate as to put the undrawn card on top and shuffle instead of putting the undrawn card + 1. The only difference between the two being the shuffle (shuffling random cards to put them into another random state), I wouldn't be overly concerned with which conclusion I reached.
Feel free to tell me I'm wrong :P
(As I finish writing this I'd like to give a big Shout Out to the Knowledge Pool people. This made me think and analyze far more than I usually do. I've gained quite a bit more understanding of my understanding of the IPG :D )
Edited Suhas Arehalli (Aug. 29, 2014 05:06:58 AM)