Originally posted by Erik Halverson:
I don't see how Andrew gets a token.
The way the scenario is written, Andrew wants to shortcut to his declare attackers, but in doing so skips the beginning of combat rabblemaster trigger, but acknowledges it after Nelson responds to Andrews proposed step change? We're clearly still in Main 1, and we never left.
A statement such as “I'm ready for combat” or “Declare attackers?” offers to keep passing priority until an opponent has priority in the beginning of combat step. Opponents are assumed to be acting then unless they specify otherwise
Scott Marshall
This came up in a match I was playing the other day; I was very careful to say “before we go to Combat, Bile Blight your Rabblemaster”.
Perhaps the question is, should Nelson (in your example) be at a disadvantage because of inferior/incomplete rules knowledge? We hold firm that superior rules knowledge is a skill that should be rewarded. Is this inverse also true, and fair?
d:^D
Edited Emilio Franceschini (March 4, 2015 10:34:00 PM)
Originally posted by Ariel Adamson:
I believe he should not get a token. Nothing Nelson did actually agreed to the phase change or shortcut. Andrew purposed a short cut to a certain phase, Nelson denied said short cut by putting something on the stack at his first available priority. Players cant force their opponent into a new phase without a priority pass.
-Ariel Adamson
A statement such as “I'm ready for combat” or “Declare attackers?” offers to keep passing priority until an opponent has priority in the beginning of combat step. Opponents are assumed to be acting then unless they specify otherwise
Edited Emilio Franceschini (March 4, 2015 10:31:28 PM)
Edited Erik Halverson (March 4, 2015 10:43:13 PM)
Edited Rebecca Lawrence (March 4, 2015 10:58:39 PM)
Originally posted by MTR 4.2:That is policy.
Opponents are assumed to be acting then unless they specify otherwise
Ariel AdamsonThat isn't stated anywhere in policy.
Nelson denied said short cut by putting something on the stack at his first available priority
Edited Scott Marshall (March 4, 2015 11:17:23 PM)
Originally posted by Emilio Franceschini:I'd say this is the key point to be looking at. Given a competitive REL setting, players are expected to know the rules of the game and follow them as they will be held to those rules. With that in mind, a shortcut was proposed with the statement “I'd like to declare attackers”. From here, we are in the begin combat phase unless NAP specifically states otherwise due to MTR 4.2.
given a Competitive REL setting
Originally posted by Emilio Franceschini:things would be different. This is where you can go over how shortcuts work and educate the player on the rules of the game. You also have a chance to allow what was intended rather than what happened. In this situation I would start by explaining how shortcuts work and stress the importance of being clear about stating when you are taking your actions. I would then back the game up to first main phase and continue play, allowing NAP to cast his spell when he intended.
given a Regular REL setting
Originally posted by Marc DeArmond:
Isn't this just as simple as asking NAP “When did you cast Bile Blight?”.
If he responds “When my opponent passed in priority during his main phase.” Then no Goblin.
If he responds “Before he can attack me.” or “At the beginning of combat.” Then yes Goblin.
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