Originally posted by Eli Meyer:
An error that an opponent has no opportunity to verify the legality of should have its penalty upgraded. These errors involve misplaying hidden information, such as the morph ability or failing to reveal a card to prove that a choice made was a legal one.
Originally posted by Evan Cherry:Yeah, you're right. I stand corrected!
That continues to be quoted, and I'm not sure that the opponent didn't have an opportunity to verify the legality of casting the Dig in the first place. Sure, they couldn't have known whether the Dig was in the hand before resolving it, but there was an opportunity for them to catch the error when it was “cast.”
“Hey, where's the Dig you're resolving?”
Originally posted by Marc Shotter:We could attempt to justify the fix under Uncle Scott's favorite line in the IPG:
Awkwardly there isn't a partial fix and a back up is very disruptive. I want to put the DTT into the graveyard, but that feels like a deviation.
IPGBoth players were clear that Dig was on the stack and then in the graveyard; it just ended up there at the wrong point in time. If/when we determine that the Dig was definitely in the players hand, we could use this clause to allow the players to issue a “partial fix” themselves. But if we do so, we are ruling it's not a GRV/FtMGS, which I don't really like.
If the players are playing in a way that is clear to both players, but might cause confusion to an external observer, judges are encouraged to request that the players make the situation clear, but not issue any penalty
Originally posted by Eli Meyer:Marc ShotterWe could attempt to justify the fix under Uncle Scott's favorite line in the IPG:
Awkwardly there isn't a partial fix and a back up is very disruptive. I want to put the DTT into the graveyard, but that feels like a deviation.IPGBoth players were clear that Dig was on the stack and then in the graveyard; it just ended up there at the wrong point in time. If/when we determine that the Dig was definitely in the players hand, we could use this clause to allow the players to issue a “partial fix” themselves. But if we do so, we are ruling it's not a GRV/FtMGS, which I don't really like.
If the players are playing in a way that is clear to both players, but might cause confusion to an external observer, judges are encouraged to request that the players make the situation clear, but not issue any penalty
Originally posted by Egor Dobrynin:Based on my understanding of the IPG, this would be USC: minor for the NAP, no?
The problem is that NAP insisted that it should be GL,
Originally posted by Eli Meyer:
Based on my understanding of the IPG, this would be USC: minor for the NAP, no?
Originally posted by Evan Cherry:Eli Meyer
Based on my understanding of the IPG, this would be USC: minor for the NAP, no?
If it is disruptive. “I think my opponent should get a game loss for this” is a natural response. We should deliver the ruling, acknowledge their protest, but be firm in explaining what the infraction, penalty, and fix are. If they continue to protest after this, consider USC - Minor.
Do your best to contain the situation with authority and confidence. If it continues to escalate, step up your firmness. I like this:
Step 1 - Polite
“I have delivered the ruling, now I need you to continue your match. I'll be happy to discuss this more after you're done with the match.”
Step 2 - Firm
“I need you to stop arguing with me and continue your match.”
Step 3 - Apply Penalty (away from table)
“Your insistence on arguing with my ruling after being asked to stop was disruptive, so I'm issuing you a Warning for Unsporting Conduct - Minor.”
Originally posted by Eli Meyer:
]Both players were clear that Dig was on the stack and then in the graveyard; it just ended up there at the wrong point in time. If/when we determine that the Dig was definitely in the players hand, we could use this clause to allow the players to issue a “partial fix” themselves. But if we do so, we are ruling it's not a GRV/FtMGS, which I don't really like.
Originally posted by Marc Shotter:I definitely agree. My concern here is that, as near as I can tell, 1) a backup is impossible, and 2) no partial fix applies. That means by a 100% legalistic reading of the IPG, the Dig should stay in the active player's hand–but that's obviously leading to a seriously broken gamestate in a way that damaged the integrity of the tournament. I'm aware that judges are discourages from coming up with a fix first, then working “backwards” to justify it from the rules. Trying to interpret that particular clause in that particular may makes me uncomfortable. But given the options of 1) leave Dig in hand; 2) apply a partial fix not supported by policy because it feels right to do; or 3) assume that the game was played correctly since it ended up with a correct board state; I feel like 3) is the least-bad option.
I think the point here is that they weren't both clear - the NAP hasn't seen the DTT on the stack or in the graveyard and is being asked to take the AP's word for the fact that the card he's now showing was in his hand all along. That quote is for where players are doing legal things but in a way that confuses someone who hasn't seen the whole match (agreed short cuts, leaving upkeep payments tapped, land placement etc.) - not revealing card drawing spells until after resolving them cannot be clear for both players (hence this whole issue).
Edited Eli Meyer (April 22, 2015 11:20:37 AM)