Originally posted by Scott Marshall:and some more discussion - a number of us feel this CAN be OA, depending on how it's handled, what the intentions of the player were, etc.
Some discussion among L4+ judges on this interesting topic… none of us feel this is Outside Assistance.
Edited Alexey Chernyshov (June 19, 2015 05:22:12 AM)
Originally posted by Alexey Chernyshov:“Gives play advice or reveals hidden information” is the definition of OA that applies to this discussion. In my 2nd example, the “judgeling” is neither giving play advice, nor revealing hidden info - he's simply trying to do what he thinks he should.
It seems we take into consideration spectator's intentions
Originally posted by Alexey Chernyshov:Yes, absolutely. Advantage doesn't have to be tied to personal gain; it's an objective that motivates someone to take certain actions.
Can we consider a friend's victory as an “advantage”
Originally posted by Scott Marshall:As an offtopic: it turns out this “advantage” part in USC — Cheating IPG description is straight up redundant. If a player intentionally breaks a rule, they are cheating. There always will be a reason driving such type of behaviour, which could be considered as an “advantage”.
Advantage doesn't have to be tied to personal gain; it's an objective that motivates someone to take certain actions.
Originally posted by Alexey Chernyshov:This is not true. Players do things because they think it is the correct (or acceptable) thing to do and are sometimes wrong.
As an offtopic: it turns out this “advantage” part in USC — Cheating IPG description is straight up redundant. If a player intentionally breaks a rule, they are cheating. There always will be a reason driving such type of behaviour, which could be considered as an “advantage”.
Originally posted by Joshua Feingold:While I completely agree this is not cheating, that's not what I was talking about. In your example player A doesn't know they are doing something wrong, so they do not break a rule intentionally.
This is not true. Players do things because they think it is the correct (or acceptable) thing to do and are sometimes wrong.
For example, Player A controls Spirit of the Labyrinth. Player N casts Brainstorm. Player N has just learned from another judge call that he is not required to remind his opponent of triggered abilities and doesn't understand exactly what that means. He think that means A has to point out the Spirit for its ability to work. Player N intentionally breaks the rules by resolving his Brainstorm as normal, and player A doesn't stop him. The next turn player A recognizes the error and calls a judge. Player N tells you that he thought Player A missed his trigger and he didn't have to help him remember it.
This is not Cheating. This is knowlingly breaking a rule because you think that rule is acceptable to break, not because you think that breaking it will gain you an unfair advantage and you don't care that it isn't acceptable.
• The player must be attempting to gain advantage from his or her action.
• The player must be aware that he or she is doing something illegal.
Edited Joshua Feingold (June 19, 2015 12:26:12 PM)
Originally posted by Alexey Chernyshov:I think your use of “always” is too general, and like all generalizations - including this one - there's many exceptions.
There always will be a reason driving rules violation
Edited Toby Hazes (June 20, 2015 05:56:36 AM)
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