Triggered abilities are assumed to be remembered until otherwise indicated, and the impact on the game state may not be immediately apparent. The opponent’s benefit is in not having to point out triggered abilities, although this does not mean that they can cause triggers to be missed. If an opponent requires information about the precise timing of a triggered ability or needs details about a game object that may be affected by a resolved triggered ability, that player may need to acknowledge that ability’s existence before its controller does.
Originally posted by Bryan Prillaman:<– this. Really, this may be the most important part to understand: if the new policy on Missed Triggers eliminates the opportunities for you to trick your opponents into technically missing a trigger they didn't really miss? Then we've done our job.
The opponents advantage is that he doesnt have to point out the trigger, not that he has the ability to “trick” his opponent into missing it.
Originally posted by IPG and Toby:Especially note how Toby points out that this may be (part of) the most important paragraph.
Triggered abilities are assumed to be remembered until otherwise indicated, and the impact on the game state may not be immediately apparent.
Edited Michael White (Feb. 4, 2013 04:46:56 PM)