Edited Francesco Scialpi (Sept. 8, 2015 04:36:30 PM)
Originally posted by Christian Genz:
If the identity of the card(s) was known to all players before being placed into the hand, or was placed into an empty hand, and can be put in the correct location with minimal disruption, do so.
a) put the card back on top
b) put the card back on top
c) put the card back on top (we don't take the game situation into account when determining how to fix the situation, so we don't really care what he could do - although that may influence our decision whether he was trying to cheat)
and can be put in the correct location with minimal disruption
Edited Abraham Corson (Sept. 8, 2015 06:18:16 PM)
Originally posted by Abraham Corson:
There's been some quantifiable impact on the game as a result of this error, so “minimal” is not a word I would use.
I think you need to assess DEC and apply the reveal-and-choose remedy for the “not-so-simple” and “worst” scenarios, instead.
As a rule of thumb, if it takes more than two seconds to completely consider all the impacts of moving the card, and decisions that may have been made based on that card being in its owner’s hand, then it is not minimally disruptive.
Originally posted by Nate Hurley:I strongly disagree on this one. Especially since the player controlling the Goblin Guide had more than enough chances to catch the error since the card was revealed and several things happened afterwards.
Cases B and C are each disruptive, and would result in situations that shouldn't have happened. In those cases, the ‘reveal and choose’ remedy needs to be applied.
Originally posted by Christian Genz:Nate HurleyI strongly disagree on this one. Especially since the player controlling the Goblin Guide had more than enough chances to catch the error since the card was revealed and several things happened afterwards.
Cases B and C are each disruptive, and would result in situations that shouldn't have happened. In those cases, the ‘reveal and choose’ remedy needs to be applied.
Allowing him the free thoughtseize would encourage the player to actually opportunity-cheat by not mentioning the error and not calling a judge immediately when he sees NAP putting a nonland into his hand and instead waiting a turn.
I think that having him putting the revealed card back on top of the library gets the game state as close to the state as it should be as possible without encouraging shady behaviour.
Originally posted by IPG:
If the identity of the card(s) was known to all players before being placed into the hand, or was placed into an empty hand, and can be put in the correct location with minimal disruption, do so. (emphasis mine)
Christian Genz
I think it is way more disruptive to the game to apply the “normal” fix for DEC and that this scenario falls under the “downgrade”-clause
Originally posted by Francesco Scialpi:
What would you answer?
Originally posted by Christian Genz:Generally, I'm not going to attempt to define something as variable as “minimally disruptive”; it really is something you have to determine each time. Think of all the creative ways players make mistakes, and you'll understand why such an (O)fficial definition is impossible.
or can we even get an (O)fficial definition?
Originally posted by Francesco Scialpi:
NAP complains: “my opponent shouldn't be allowed to choose Languish. Yes, I have a card more in my hand, it is the last card I drew … you don't know which one it is, but you know it is not Languish”.
What would you answer?
Edited Marc Shotter (Sept. 9, 2015 04:52:54 PM)
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