Edited Patrick Vorbroker (Sept. 18, 2015 12:12:46 AM)
Edited Nathen Millbank (Sept. 18, 2015 05:44:48 PM)
Originally posted by Nathen Millbank:
much less awkward than a game where a spell is destroying a creature it shouldn't have targeted and Alice is using a resource she shouldn't have felt the need to use.
Originally posted by Anthony Bucchioni:Nathen Millbank
much less awkward than a game where a spell is destroying a creature it shouldn't have targeted and Alice is using a resource she shouldn't have felt the need to use.
Would the spell be destroying the creature?
Edited Jonathan Downs (Sept. 18, 2015 02:12:17 AM)
Due to the amount of information that may become available to players and might affect their play, backups are regarded as a solution of last resort, only applied in situations where leaving the game in the current state is a substantially worse solution. A good backup will result in a situation where the gained information makes no difference and the line of play remains the same (excepting the error, which has been fixed). This means limiting backups to situations with minimal decision trees.
Originally posted by Anthony Bucchioni:Nathen Millbank
much less awkward than a game where a spell is destroying a creature it shouldn't have targeted and Alice is using a resource she shouldn't have felt the need to use.
Would the spell be destroying the creature?
Due to the amount of information that may become available to players and might affect their play, backups are regarded as a solution of last resort, only applied in situations where leaving the game in the current state is a substantially worse solution. A good backup will result in a situation where the gained information makes no difference and the line of play remains the same (excepting the error, which has been fixed).
Edited Andrew Keeler (Sept. 20, 2015 07:03:22 AM)
Originally posted by Andrew Keeler:
In this case, the line of play (particularly the cast of dromoka's command) will likely not happen at all due to the gained information, nor is it clear that leaving the game as-is is a substantially worse solution.
Edited Marc Shotter (Sept. 22, 2015 01:24:30 PM)
Originally posted by Marc Shotter:Andrew Keeler
In this case, the line of play (particularly the cast of dromoka's command) will likely not happen at all due to the gained information, nor is it clear that leaving the game as-is is a substantially worse solution.
The IPG specifically states the error as the only part of the fix that shouldn't be considered when trying to maintain lines of play - this immediately excludes the Valorous Stance from consideration and I believe extends to the dromoka's command because it's a response to the error.
In a slightly different scenario if Alice had used a Cancel to counter the Valorous Stance I wouldn't leave the gamestate as is to protect the lines of play that only happen because of the error, so I wouldn't here either.
I believe it's substantially worse to leave the game state as is, as the error has potentially figured into Alice's decision making regarding the casting of her spell.
<<edited to correct what spell was countered>>
From what I understand, backups should only happen if leaving things as-is is a substantially worse fix. This means that the burden of proof needs to be clearly in favor of backing up rather than not.
If we leave things as-is:
-Valorous stance ends up in GY
-Dromoka's command ends up in GY
-Each player has no information about the other's hand
Board is:
Brad- nothing
Alice-
4/3 Summit Prowler with 2 damage marked on it
2/2 Goblin
(Valorous stance will not kill summit prowler since prowler doesn't have toughness 4 or greater, so it will be an illegal target on resolution)
Maintaining the purest boardstate always argues for a backup, and I think that most judges and players would instinctively want that sort of a result if at all possible (I know that I certainly do), but in this case leaving the gamestate as-is doesn't seem to me to be clearly worse than backing up. Further, backing up will likely lead to a different line of play, since both players know the other has a card in hand that can interact with their card in hand (consider the indestructibility mode on valorous stance and the fight mode on Dromoka's command).
To perform a backup, each individual action since the point of the error is reversed.
That means we put the Dromoka’s Command back in Alice’s hand, untap the mana spent to cast it and then do the same for Brad with Valorous Stance.
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