Originally posted by Preston May:
By the time you as the judge get to the table AP has a card in his hand that can't be accounted for through game actions while the stack is described as NAP having priority and jace ability on the stack. We describe it this way because NAP hasn't passed priority back to allow that ability to resolve. Describing the situation this way makes resolving the issue much more straightforward as well. There was an action taken (Drawing a card) that was done illegally and caused AP to have one additional card in his hand than expected.
Originally posted by Toby Elliott:The difference is that in every case where I've been called for a player skipping to his draw, the players have been playing at a similar pace all game. In those cases, that skipping straight to draw is a nonstandard shortcut that they've established through play. If a player had stopped in his upkeep every turn, but then suddenly went straight to his draw one turn, I probably would consider the thoughtseize fix (after investigating for cheating)
Do you Thoughtseize a player every time they untap and immediately draw a card? If not, what's the difference?
Originally posted by Paul Zelenski:
There was also some discussion that once Player N calls a judge they are obligated to perform the action they claimed they wanted to perform in response to the ability/trigger. I understand how it is awkward to issue a penalty and fix and then no longer have the player want to take the skipped action, but I don't see where policy ever allows us to compel a player to take an action they had not yet taken.
A player may not request priority and take no action with it. If a player decides he or she does not wish to do anything, the request is nullified and priority is returned to the player that originally had it.
Originally posted by Lyle Waldman:My understanding of this section is that it's designed to prevent players from playing “gotcha” with priority. For example, it disallows: NAP: “after you draw, can I have priority in your main phase?” AP: “um, sure I guess?” NAP: “Okay, you passed to me in your main phase and now I pass. We're in your combat step now” AP: “Wait, I want to dash my Zurgo” NAP: “Too late!”
Is this or is this not a violation of MTR 4.2?
Originally posted by Eli Meyer:
The difference is that in every case where I've been called for a player skipping to his draw, the players have been playing at a similar pace all game.
Originally posted by Toby Elliott:Tapping Jace and drawing a card immediately, without acknowledgement from the opponent, is not a natural default that I've ever seen? Do people play that way?
Tapping Jace and drawing a card is the natural default across multiple games. Does this mean that prior to the DEC change, you were issuing Game Losses for this? That's where it seems like the logic leads to.
Drawing a card off a legally played ability suddenly not being legal if the opponent can demonstrate a conceivable response seems problematic.
Edited Eli Meyer (Dec. 8, 2015 10:31:44 PM)
Originally posted by Marc DeArmond:If my opponent has a way to interact with Jace and doesn't want him to flip then yes I'm confirming with him that the ability resolves on every activation. sometimes it's as simple as announcing the action and holding the card a little above the deck until they acknowledge. While stifle isn't in the format there are plenty of ways to interact with the ability, namely killing jace before he flips.
In a standard format there's no way to stop the draw from Jace from happening. It's pretty safe to assume you can tap it and draw. You don't want someone to be checking every time they activate an ability to make sure that an opponent doesn't have a response. If the NAP wants to interrupt the flow of the turn, it's their responsibility to do so.
Eli MeyerBasically this. If you look at when judges need to get involved it's mainly when players shortcut steps. Drawing immediately off of Jace, playing rhino and writing down life total changes, tapping a chunk of mana without looking at it, etc. are all shortcuts that in certain circumstances disrupt the game.
Tapping Jace and drawing a card immediately, without acknowledgement from the opponent, is not a natural default that I've ever seen? Do people play that way?
Toby ElliottLuckily the two were never around at the same time. A similar situation that I have seen and handed out a game loss for:
Tapping Jace and drawing a card is the natural default across multiple games. Does this mean that prior to the DEC change, you were issuing Game Losses for this? That's where it seems like the logic leads to.
Originally posted by Dominick Riesland:
And again, since the remedy for DEC allows for a simple backup (see above),
why are we not doing that?
Originally posted by Lyle Waldman:
Much as I agree with your premise that we should be backing up here and not awarding game losses, I think you have misread that section of the IPG. What the IPG (seems to) means in this case, and since Toby is here he can correct me if I'm wrong, is that, in addition to using the Thoughtseize fix, if the player has applied any additional instructions resulting from the illegal card draw ability that can be backed up, they should.