Originally posted by Joshua Feingold:
Dan, by that logic, is it CPV to use a 1/1 red goblin token to represent a
1/1 red elemental? Is it CPV to use a white soldier token to represent a
red/white soldier token? Is it CPV to use a red/white soldier without
“haste” printed on it to represent a red/white soldier token with haste?
You cannot start making up extra rules about how people are required to
implicitly communicate derived information. It leads you to really bad
places and is exactly why we have an explicit communication policy.
A player must bring the following items to a tournament in order to participate:If we add that to section 4.1 dealing with types of information:
• A physical, visible, and reliable method to maintain and record game information (tokens, score
counters, pen and paper, and so on).
Derived information is information to which all players are entitled access, but opponents are not obliged to assistSo by my interpretation of the “letter of the law” there is a CPV if it wasn't stated or indicated that the information on the token used was incorrect. On top of that we should tell the player that he needs to find suitable tokens or be removed from the event as he's not following section 1.10 (tokens not necessarily meaning official wizards tokens, but more accurate representations). The interesting part is I could also see a GRV/FtmG. If there was no indication that the token represented something different than what it said, did the player not put a 1/1 soldier in to play rather than a 2/2 knight ally? I think I'd be more inclined to lean this way as it's on both players to know what the cards (Gideon) do and to maintain the state of the board. Both players are equally responsible for that token coming in to play incorrectly. Just because a player assumed his opponent played his cards correctly doesn't mean he actually did.
in determining and may require some skill or calculation to determine. Derived information consists of:
• The number of any type of objects present in any game zone.
• All characteristics of objects in public zones that are not defined as free information
Edited Preston May (Feb. 25, 2016 10:38:33 AM)
Originally posted by Théo CHENG:
Guys, I have question in this case, for those who strongly favor PCV here. Would it be a PCV if you play with a Lord of Atlantis that has not the correct oracle textbox?
The same question goes with any errated card, but this one is rather common in tournament settings so here we go.
200.1. The parts of a card are name, mana cost, illustration, color indicator, type line, expansion symbol, text box, power and toughness, loyalty, hand modifier, life modifier, illustration credit, legal text, and collector number. Some cards may have more than one of any or all of these parts.
208.1. A creature card has two numbers separated by a slash printed in its lower right corner. The first number is its power (the amount of damage it deals in combat); the second is its toughness (the amount of damage needed to destroy it). For example, 2/3 means the object has power 2 and toughness 3. Power and toughness can be modified or set to particular values by effects.
302.4c To determine a creature’s power and toughness, start with the numbers printed in its lower right corner, then apply any applicable continuous effects. (See rule 613, “Interaction of Continuous Effects.”)
Originally posted by Joshua Feingold:Both players end up agreeing on something. “I'll keep the red/white soldiers on this side of the board” or “I'm using Thopters to represent Scions, okay?” And if both players have agreed to that, it clearly falls under this section of general philosophy–I'd argue it does so even if NAP later forgets what he agreed to.
is it CPV to use a 1/1 red goblin token to represent a 1/1 red elemental? Is it CPV to use a white soldier token to represent a
red/white soldier token?
Edited Eli Meyer (Feb. 25, 2016 01:39:52 PM)