This is an unfair and unrealistic standard. How does a player know what an opponent does or does not understand if no question is asked?I don't think it's unreasonable to expect players to clearly communicate what tokens they are using for which effects. As for whether its realistic, Judges use judgement all the time to determine other communications issues like whether a game advanced past a missed trigger. Why is it unrealistic for us to use our judgement to determine whether the communication between a token and an effect was clear or not?
Originally posted by Joshua Feingold:So, let me take this to the logical extreme:
This is the reason Derived Information is required to be correct, but not complete. If a player doesn't understand the game state, he or she should ask questions to clarify it. If a token is determined to be confusing, it should be replaced with a less confusing alternative. That doesn't mean there is any infraction.
The following rules govern player communication:
…
• Players may not represent derived or free information incorrectly.
Originally posted by Justin Miyashiro:
Magic Anthologies from the late 1990s had many such misprints. I believe the most famous was Mirri, Cat Warrior, a 2/3 Rare printed as a 2/2 common.
Sent from my iPad
Edited Jacopo Strati (Feb. 26, 2016 07:13:38 AM)
Originally posted by Jacopo Strati:
Same situation than the original one, but with Chandra.
I activate Chandra's first ability and, saying nothing, I put to of those tokens next to her. Now I have these two creature and another one I played in my last turn.
I say “combat”. My opponent takes a look to those tokens and answers: “ok, go”.
When I attack with all 3 creatures he stops me, complaining that there's no “haste” written on my 3/1 tokens, but now it's too late to cast something before declare attackers step.
Originally posted by Lyle Waldman:I disagree 100% if a player activates a token making ability the opponent will always assume the player is putting out the correct token cards for this ability unless it is obvious to the opponent that those tokens are the wrong ones. Of course obvious depends on the opponent but I believe 9 out of 10 people will not ask me if I am using the correct tokens as long as they are close enough to the expected ones. Therefore I will always rule CPV unless there has been a verbal comunication between the players about the correct characteristics of the token.
Here's my problem with calling this a CPV: Players have the right to read their opponent's cards. In fact, as much as we in the community like to joke “Hah, we've got a reader!” or whatever, honestly, reading really is tech and players should do it more often. Therefore, I feel it's very difficult to call something a CPV for Failure to Read Card. If NAP had read the card, they would have known that the token was a 2/2 and would not have made this mistake. I would caution NAP that reading is tech and perhaps they should do it more often (obviously in more balanced language, but that would be mainly the point).
Originally posted by Lyle Waldman:But you are comfortable with a player bringing the wrong tokens and possibly using them to gain an advantage? I find it way more likely that a player tries to confuse his opponents by obscuring his tokens than his opponent thinking “I know player has a xyz token which in reality is an abc token but I will play this way to gain information and if player remembers it is realy an abc token I will just call a judge.”
I feel like, in this situation and many others, we as judges ought to weigh both “how sorry do I feel for the player who made the error” against “how much do I feel like the player is trying to invoke Deus Ex Machina By Judge”. In this case, it feels to me a bit too much like “I knew my opponent had a Gideon token in play that was a 2/2, but I realized that I may have the opportunity to get information out of my opponent by not mentioning anything and then subsequently asking a judge for a CPV rewind if something went awry”, and I am not comfortable with rewarding that sort of practice.
Originally posted by Dan Collins:
Francesco: Of course yes, it is an official Magic: The Gathering card, is
it not? Many cards have errata, even functional errata.
Originally posted by Simon Ahrens:Lyle WaldmanI disagree 100% if a player activates a token making ability the opponent will always assume the player is putting out the correct token cards for this ability unless it is obvious to the opponent that those tokens are the wrong ones. Of course obvious depends on the opponent but I believe 9 out of 10 people will not ask me if I am using the correct tokens as long as they are close enough to the expected ones. Therefore I will always rule CPV unless there has been a verbal comunication between the players about the correct characteristics of the token.
Here's my problem with calling this a CPV: Players have the right to read their opponent's cards. In fact, as much as we in the community like to joke “Hah, we've got a reader!” or whatever, honestly, reading really is tech and players should do it more often. Therefore, I feel it's very difficult to call something a CPV for Failure to Read Card. If NAP had read the card, they would have known that the token was a 2/2 and would not have made this mistake. I would caution NAP that reading is tech and perhaps they should do it more often (obviously in more balanced language, but that would be mainly the point).
For me, the burden is always on the controlling player to make sure the opponent knows what is going on.
Lyle WaldmanBut you are comfortable with a player bringing the wrong tokens and possibly using them to gain an advantage? I find it way more likely that a player tries to confuse his opponents by obscuring his tokens than his opponent thinking “I know player has a xyz token which in reality is an abc token but I will play this way to gain information and if player remembers it is realy an abc token I will just call a judge.”
I feel like, in this situation and many others, we as judges ought to weigh both “how sorry do I feel for the player who made the error” against “how much do I feel like the player is trying to invoke Deus Ex Machina By Judge”. In this case, it feels to me a bit too much like “I knew my opponent had a Gideon token in play that was a 2/2, but I realized that I may have the opportunity to get information out of my opponent by not mentioning anything and then subsequently asking a judge for a CPV rewind if something went awry”, and I am not comfortable with rewarding that sort of practice.
Originally posted by Jacopo Strati:
Some offical tokens haven't all the informations they should.
Like the new Chandra's ones:
http://mtg-realm.blogspot.it/2016/01/oath-of-gatewatch-tokens.html?m=1
Same situation than the original one, but with Chandra.
I activate Chandra's first ability and, saying nothing, I put two of those tokens next to her. Now I have two 3/1 creature and another random one I played in my last turn.
I say “combat”. My opponent takes a look to those tokens and answers: “ok, go”.
When I attack with all 3 creatures he stops me, complaining that there's no “haste” written on my 3/1 tokens, but now it's too late to cast something before deckare attackers step.
Judge!
Is this a CPV again? :)
so I'll consider it a plastic ninja (generic object).