>I'll admit to having been annoyed by entry of Tardiness penalties. However, if we want these penalties to mean anything - and, thus, discourage the inconsiderate behavior of players who leave w/o dropping - we need to capture the data, track the trends, etc.
Do we really?? Do we ever imagine a scenario where this would ever be brought up to a player? I honestly can't. In fact, I think the overwhelming majority of these penalties get entered without the penalized player even knowing it. I seriously can't see anyone at WotC mining the data for players who no show and giving anyone trouble for it, or even using it as part of the justification for suspension following a DQ for that matter.
I fully agree that it's annoying, but I disagree that it's anything that needs to be tracked or penalized in any meaningful way after the fact. While the data entry for a SK doesn't take that long, I'd argue that at a GP when a SK really does have a lot of data to enter each round, including penalties, these ones serve only to hamper the SKs efforts for no useful purpose. I think it would be just fine if we stopped entering no-show Tardiness penalties altogether.
>Meanwhile, let's step our efforts as judge-ucators (hmm, doesn't really have a nice ring to it): let's help players see how their behavior affects others. By leaving w/o dropping, they're making random opponents into victims; sure, it's nice to get a free win - but if you're paired against a no-show, you're probably just sticking around for the fun of playing, not looking for free wins.
On this point, I quite agree. I think encouraging players, particularly at local small-scale events, to remove themselves from the event before leaving as part of end or start of round announcements is a useful investment.
Jason Ness
Subject: Re: Match loss penalty for Tardiness (Competitive REL)
From:
forum-3257@apps.magicjudges.orgTo:
snoman321@hotmail.comDate: Thu, 7 Mar 2013 16:59:14 +0000
I'll admit to having been annoyed by entry of Tardiness penalties. However, if we want these penalties to mean anything - and, thus, discourage the inconsiderate behavior of players who leave w/o dropping - we need to capture the data, track the trends, etc.
So, I'll bite the bullet and enter the penalties, whenever I'm the SK.
Meanwhile, let's step our efforts as judge-ucators (hmm, doesn't really have a nice ring to it): let's help players see how their behavior affects others. By leaving w/o dropping, they're making random opponents into victims; sure, it's nice to get a free win - but if you're paired against a no-show, you're probably just sticking around for the fun of playing, not looking for free wins.
d:^D
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