Originally posted by Dustin De Leeuw:
Just ask AP how much energy he spent, and probably find him after his match is over to educate him about how his spell actually works ^^
Originally posted by Dustin De Leeuw:I'm also cautious about approaching the player after the match. Sure - at Regular I'll happily approach and explain. But at Competitive I tend to avoid anything that could be seen as strategic advice while I'm wearing the Judge shirt, and the player is still active in the event. If I'm seen to be helping someone during an event it can colour players' view on my impartiality - especially if they don't know me. So I stay clear until the player is finished in the event.
Just ask AP how much energy he spent, and probably find him after his match is over to educate him about how his spell actually works ^^
Originally posted by Mark Mc Govern:
I'm not seeing what rule is being explained though
Originally posted by Dustin De Leeuw:Mark Mc Govern
I'm not seeing what rule is being explained though
You decide on resolution, not on announcement of the spell, how much energy you spend. This is different from say Fireball, where you announce mana payment on casting, not on resolution.
Originally posted by Bernie Hoelschen:But sacrificing Selfless Spirit is an action that “reset” prematurely made choices.
If you don't have to make the choice until resolution, then realistically AP could have said ‘Harnessed Lightning, spend three energy on Reflector Mage’ and when NAP sacrificed Selfless Spirit, AP could hypothetically say ‘okay, as Harnessed Lightning resolves I choose to spend zero energy’ since it doesn't resolve until after NAP sac's Selfless Spirit… right?
MTR 4.2
If a player casts a spell or activates an ability and announces choices for it that are not normally made until resolution, the player must adhere to those choices unless an opponent responds to that spell or ability.
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