Originally posted by Mark Mc Govern:
This sentiment is raised regularly in discussions about the shortcut. The obvious questions is: Why? Why do you want to do this? What's the game action? Because as stated the phrase does nothing to move the game forward. It only serves to slow it down and/or lead to confusion.
Originally posted by Thomas Ralph:
Exactly what Mark said. You have priority, why are you asking if you can have priority? Just do whatever it is you want to do. If for some reason you need to do it in the beginning of combat step (e.g. you have a Toolcraft Exemplar you need to be bigger so it can crew something), say so! “Beginning of combat, Exemplar triggers, crew Irontread Crusher” is a perfectly valid thing.
Edited Toby Hazes (Feb. 14, 2017 06:39:23 AM)
Originally posted by Toby Hazes:That's very different. Turning your creatures sideways denies NAP the opportunity to act. Hence the need to ask first (or you end up needing a judge to rewind the game so that NAP can do what they want to do).
The same argument could be applied to the “attacks?” shortcut. Why do you ask whether you can attack? It's your turn. Just do whatever it is you want to do. Just turn your creatures sideways.
Originally posted by Brad Brown:I don't disagree with anything you are saying in your post, but, if the only reason we are going to ask for priority in the BoC is controlling a BoC trigger, aren't you basically signalling to your opponent that you have a BoC trigger by asking this question?
Players should not have to remind their opponents of triggers that have not yet gone on the stack.
Originally posted by Brad Brown:
Magic at competitive levels has a bunch of shortcuts,
Edited Quinten van de Vrie (Feb. 14, 2017 06:29:10 AM)
Originally posted by Andrea Mondani:
I believe the flaw is not in the shortcut, but in the Missed Trigger policy.
While the current form is far more permissive than before, it is really complicated and confuses a lot of players (“he didn't announce that one!”).
I feel the “solution” to this supposed “problem” is a stricter MT policy, as in “announce it when you put it on the stack or it's missed”.
Originally posted by Mike Combs:Originally posted by Brad Brown:I don't disagree with anything you are saying in your post, but, if the only reason we are going to ask for priority in the BoC is controlling a BoC trigger, aren't you basically signalling to your opponent that you have a BoC trigger by asking this question?
Players should not have to remind their opponents of triggers that have not yet gone on the stack.
Originally posted by Thomas Ralph:
Exactly what Mark said. You have priority, why are you asking if you can have priority? Just do whatever it is you want to do. If for some reason you need to do it in the beginning of combat step (e.g. you have a Toolcraft Exemplar you need to be bigger so it can crew something), say so! “Beginning of combat, Exemplar triggers, crew Irontread Crusher” is a perfectly valid thing.
Originally posted by Mark Mc Govern:Originally posted by Brad Brown:This sentiment is raised regularly in discussions about the shortcut. The obvious questions is: Why? Why do you want to do this? What's the game action? Because as stated the phrase does nothing to move the game forward. It only serves to slow it down and/or lead to confusion.
Basically, right now even if I use the phrase “I'd like to pass priority in my main phase so that I can move to the beginning of combat step”, you're still using the shortcut, even though you're explicitly saying what you want to do. I think there just needs to be an update so exceptions can be applied if stated explicitly.
Originally posted by Brad Brown:–I would strike the “Section 4.2” part. Little too specific for a Judge test, at least in my experience. “According to the MTR” would suffice. Highlighting the section later on in the article is perfect, but in the parameters of a test question, I'd cut it.
According to MTR Section 4.2, which of the following is true?
Originally posted by Brad Brown:–Be careful with this wording. We have something called Competitive REL, and do tournament shortcuts not work at an FNM or Prerelease?
Magic at competitive levels has a bunch of shortcuts
Originally posted by Brad Brown:–I agree with this, but only to a certain degree. Support here could strengthen the position you are trying to create: Bluffing is an integral part of Competitive Magic. I tend to believe, perhaps innocently, that MTG is more about tactical decision making than bluffing. Both make use of Hidden Information as well, so the distinction can seem blurred. For comparison, there is a difference in poker when I make a bet intended to bluff you out of the pot going all-in on my 7-2 off-suit on the turn (which may or may not work, lol), versus when I have a made hand on the turn card and want to bet $25 into the $50 pot thereby giving my opponent 3:1 pot odds (25%) for the flush draw that's on the table (which has around a 19% chance of hitting). One of bluffing, one is tactical.
Magic is a game of bluffing and hidden information
Originally posted by Brad Brown:
Triggers that go on the stack that affect the visual game state or require targets, must be acknowledged at the time of the trigger.
Originally posted by Mark Mc Govern:Originally posted by Toby Hazes:That's very different. Turning your creatures sideways denies NAP the Opportunity to act. Hence the need to ask first (or you end up needing a judge to rewind the game so that NAP can do what they want to do).
The same argument could be applied to the “attacks?” shortcut. Why do you ask whether you can attack? It's your turn. Just do whatever it is you want to do. Just turn your creatures sideways.
Edited Isaac King (Feb. 14, 2017 04:02:47 PM)
Originally posted by Brad Brown:Brad, do you not think that by asking for this you, in fact, are signalling to your opponent that you have a BoC trigger?
So I can trigger my Weldfast Engineer without telling my opponent I'm about to trigger my Weldfast Engineer.
Originally posted by Brad Brown:If your plan to win involves either your opponent missing that the Engineer is in play, or that they just fail to read the card, then you're going to struggle at tournaments ;)
So I can trigger my Weldfast Engineer without telling my opponent I'm about to trigger my Weldfast Engineer.
Originally posted by Mark Mc Govern:
A good player knows the trigger is coming, so you're not going to be able to avoid that no matter what you say.