Originally posted by Joshua Feingold:
You are allowed to apply a little common sense in this case. If the player
says “combat” and start turning creatures sideways, he missed it. If he
says “combat” then says, “lifelink” he didn't.
Originally posted by José Moreira:
If i attack and on damage i will say “gain x lifelink” or “your creature dies first strike” vigilance is the only one that is noticeable.
Originally posted by José Moreira:Joshua Feingold
You are allowed to apply a little common sense in this case. If the player
says “combat” and start turning creatures sideways, he missed it. If he
says “combat” then says, “lifelink” he didn't.
Ok, this might be a little offtopic, but thinking on the missed trigger rules ~ forgotten till it has effects on the game.
If i attack and on damage i will say “gain x lifelink” or “your creature dies first strike” vigilance is the only one that is noticeable.
IPG
*A triggered ability that causes a change in the visible game state (including life totals) or requires a choice upon resolution: The controller must take the appropriate physical action or make it clear what the action taken or choice made is before taking any game actions (such as casting a sorcery spell or explicitly moving to the next step or phase) that can be taken only after the triggered ability should have resolved.
Originally posted by Christian Genz:
What if defending player controls the skirmisher and AP asks “combat?” and NAP answers “ok.” Did he miss the skirmisher trigger by then when AP starts turning his guys sideways?
You must be registered in order to post to this forum.