Originally posted by Théo CHENG:
Issue is that NAP did not actually break any rules (he gave 5 cards but as long as noone sees them, there is not any rule infraction and if anyone sees them, it will be this one who is responsible, not the only picking the cards from Library).
Originally posted by Francesco Scialpi:Double GRV does that nicely.
Two random thoughts:
- I really would like a way to keep track of NAP error.
Originally posted by Francesco Scialpi:
- I don't like the “reshuffle and draw 4 new cards” backup. I envision AP thinking:
“5 cards instead of 4. No one I really like. let's call the judge, and spin the wheel again”.
Originally posted by Jacopo Strati:
On the fix: I'm ok with the backup, but I wouldn't randomize all the cards in the library. I usually don't like to allow a player to see a completely new set of cards in such situations. Randomizing just one card leaves the set as close as possible to the it should have been.
So we can put back all the 5 cards in a random order, we can let AP pick up the top 4 cards and then we can shuffle the deck to lose track of the fifth card that was on the top.
Originally posted by Jacopo Strati:Ah yeah that's a completely different reason. Good point, I agree
It’s not just a matter of “cheating window”.
It’s also a matter of the number of hidden informations we are giving with the fix.
If we shuffle back the 5 cards and we give to AP other 4, we are giving him a lot of possible new informations that can be relevant for the game plan (he has more chance to see sideboard cards, or things like that for example).
Hidden infos are vital for the game, that’s why I’d prefer to shuffle back just one card. :)
Edited Gediminas Usevičius (Nov. 18, 2017 10:17:54 AM)
Originally posted by Francesco Scialpi:
- I don't like the “reshuffle and draw 4 new cards” backup. I envision AP thinking:
“5 cards instead of 4. No one I really like. let's call the judge, and spin the wheel again”.
Originally posted by Théo CHENG:Well said, Théo. There's no clean remedy, and it's a very unusual case.
That is likely something that a player could think of, but since this fix is not really supported by any infraction, I think we can put this scenario aside.
Originally posted by Scott Marshall:
The infraction is GRV, and I'd absolutely give it to the player who made the error - i.e., the one who took five cards instead of four. As for remedy, there's no single, “right” answer; I think I'd take one card at random, shuffle it into the random portion of the library, and let AP continue to resolve Gonti.
d:^D
Originally posted by Francesco Scialpi:
Ok!
While we are at it …
player1 shuffles and presents. Player2 shuffles, and hands player1 eight cards instead of seven. Player1 looks at the eight cards.
what would you do In this case? same as Gonti, GRV to player2 and shuffle a card at random?
Originally posted by Mark Brown:
I don't think we need to try and come up with completely unrealistic scenarios to explore this any more
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