Presumeably, your head judge asked the players to write their names on their decklists, right? If not, there's no infraction. If so, there's a warning here for Failure to Follow Official Announcements at most.
This infraction (if there was one) and all the work it caused you and your team (which is significant) are entirely avoidable.
In these parts, all judges are trained to NEVER accept a decklist without a readable name on it. The DCI number is optional because with the name, we can get the DCI number from the scorekeeper.
If a player tries to hand me a decklist without a name on it, I hand it right back with the comment, “Name, please.” Adds less than a second to the collection of each decklist and saves us a ton of time later.
For limited lists, I also check for something in the Basic Land area and something in the Played column. If either is missing, I hand the list right back. Adds less than two seconds per list and helps keep the number of penalties that we're awarding in round 2 manageable.
The time our judges are not spending tracking down the nameless list(s) is time they are spending on goodness like floor coverage, mentoring, chasing down slips at the end of round 1, etc. That's good for everyone, player and judge alike.
If the nameless list appears around here, the player gets a talking-to so that they don't do it again. The bigger talking-to, however, goes to the judge who accepted the list if that's known or the whole staff if it is not.
The two-nameless-list situation is even less fun. Once you narrow it down to the two names, you can pull a targeted deck check on one of them to resolve the matter.
Or you can send a judge over to the players to see what they're playing and thus which list goes with their deck. You don't even have to mess up their games. Just look at the hand, graveyard, library (preserve the order of course), and sideboard plus the battlefield. Usually the two lists are dissimilar enough that you can figure it out in only a few seconds.
Talking-tos as above.
To my mind, administering the IPG is an important, but not the most important, part of what we do as judges. Our primary duty is to see that the tournament runs smoothly, fairly, and quickly. Players sitting in front of cards are happy. Players waiting between rounds, waiting for judge calls to get answered, or waiting for anything else get grumpy. If we can take a little care in collecting the lists to save us time in counting and accounting for the lists, we should take that opportunity to free ourselves up to work on our primary mission of keeping the tournament running well.
Will
—– Original Message —–
From: Jan Brinkmann
To:
wcc3@cs.oberlin.edu Sent: Sunday, June 09, 2013 6:56 AM
Subject: Players name missing on decklist (Competitive REL)
During a competitive Legacy tournament in round 1, I was checking the decklists. Some player did not write down neither his own name nor his DCI#, so I tried to find out whos decklist it was. This took me some time because I was interrupted by a number of judge calls. But finally it was obvious whos decklist it was. At the beginning of round 2, I checked that players deck and found out, that it fits perfectly to the decklist without a players name. Nevertheless, I decided to give a Game Loss for TE Decklist Problem stemming from the fact that a vital piece of information was missing.
The player became very emotional but finally acepted my decision. Later in the tournament he wanted me to show him the relating paragraphs within the IPG. I denied this demand because it would take too much time (especially if every player wants to see rules etc. immediately). But today I was not able to find a situation as described within the IPG.
So what is the right decision?
What to do if more than one player fails to write down his name?
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