Edited Eser Unger (July 25, 2018 08:06:55 AM)
If a minor violation is quickly handled by the players to their mutual satisfaction, a judge does not need to intervene.While the bit of conversation you overheard sounds a bit odd, it's most likely something minor; things that aren't minor tend to be reported, even between friends.
Originally posted by Scott Marshall:
From the IPG:If a minor violation is quickly handled by the players to their mutual satisfaction, a judge does not need to intervene.While the bit of conversation you overheard sounds a bit odd, it's most likely something minor; things that aren't minor tend to be reported, even between friends.
d:^D
Edited Eser Unger (July 24, 2018 06:43:28 AM)
Originally posted by Eser Unger:
however, now a new question arises, at what point is the error big enough that i should step in all by myself even if the players did not call for a judge but notice the error and try to fix it by themself? (we should leave errors aside that go unnoticed by both players for this)
Originally posted by Erin Murphy:
As judges, we're not just there to react to judge calls. We should be proactive in getting involved.
If you're watching some Magic and you see something go wrong, there's nothing wrong with stopping the match and asking “What's just happened?”, even if nothing actually went wrong. If no infraction has been committed, it's still an opportunity to educate the players to play more carefully.
As for how big the error is, if someone's missed a trigger, you usually won't step in unless it's a generally detrimental trigger. For most other Game Play Errors, it's safe to step in and investigate what's going on.
Originally posted by Tristan Hof:
I guess if you got time for this (at a 16 player PPTQ you should) just check what's odd. However if you see players actively reaching out to you I strongly consider going there first.
The reasons for Warnings players are thinking about can be various like not announcing prowess triggers, over accidentally attacking with a summoning sick creature to rolling a dice to determine winners. I consider looking after the players and educating them about the situation as good customer service.
But we also expect players to know the rules and the IPG. If they do not call us it sometimes might be in our interest as well to not get involved (exactly in those cases Scott mentioned above) and complete other tasks like deck checks.
Originally posted by Francesco Scialpi:
Players with raised voices: a disagreement
Player reading a card: a rules question
Players both looking over life pads: a life total discrepancy
One player looking around / looking bored: possible slow play
A player is overly conscious of judge location: either really wants a judge or is trying to avoid oversight for their shady actions.
Discussion between players in adjacent matches: seeking an answer but not asking a judge, or possible Outside Assistance"
Originally posted by Tristan Hof:
The reasons for Warnings players are thinking about can be various like not announcing prowess triggers, over accidentally attacking with a summoning sick creature to rolling a dice to determine winners.
Originally posted by Isaac King:
a player tries to attack with a creature with summoning sickness and the opponent says “that can't attack yet”, there's really no reason to step in.
Edited Milan Majerčík (July 26, 2018 01:57:53 PM)
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