Edited Jeff Jeakins (Dec. 10, 2013 09:47:51 PM)
Originally posted by Jeff Jeakins:
I understand there is nothing in Regular REL related to “1 turn cycle” and instead the JAR explains adding missed triggers to the stack as long as they are not “disruptive to the game”.
These abilities are considered missed if the player did not acknowledge them in any way at the point that it required choices or had a visible in-game effect. If the ability includes the word “may,” assume the player chose not to perform it. Otherwise, add it to the stack now unless it happened so long ago that you think it would be very disruptive to the game - don’t add the ability to the stack if significant decisions having been made based on the effect not happening! Unlike other game rule errors (which must be pointed out), players are never required to point out their opponent’s missed triggered abilities, although they may do so.
Originally posted by Jeff Jeakins:
Adonis remembers he missed a gain life trigger from Soul Warden 2+ turns ago (consider even 4 or 5 turns ago) and both players agree.
It doesn't seem to be disruptive so is it correct to place that on the stack?
Also, does it make a difference if Soul Warden is still on the battlefield or not?
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