Edited Joaquín Pérez (March 16, 2014 05:29:41 PM)
Originally posted by Will Bumgardner:
While normally that's the case, Pact has an action if you don't pay. I'm leaning more towards the player losing the game.
This follows what the players expect, and in case the game state would be excessively corrupted by putting the trigger onto the stack, we can just not put it on as the JAR recommends.
If the triggered ability specifies a default action associated with a choice made by the controller (usually “If you don't …” or “… unless”), resolve it choosing the default option.
Edited Andrea Mondani (March 17, 2014 05:46:59 PM)
Originally posted by Samuel Tremblay:
In Comp REL, if someone forgets his trigger then after the judge told him that he took the default action and lost the game, are any penalties issued because of the GPE-Missed Trigger? What about the opponent?
Edited Andrea Mondani (March 17, 2014 05:48:38 PM)
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