Edited George FitzGerald (March 19, 2014 03:59:52 PM)
Edited Dan Collins (March 19, 2014 04:33:47 PM)
If an object changing zones is put into the wrong zone, the identity of the object was known to all players,In my opinion, Mouth of Ronom should have been changing from Battlefield to Graveyard but was put into Battlefield instead.
and it is within a turn of the error, put the object in the correct zone.
Edited Samuel Tremblay (March 19, 2014 11:13:24 PM)
Edited Chris Nowak (March 20, 2014 11:54:20 PM)
Originally posted by Chris Nowak:
I think there may be some over-fixation on “object changing zones”. I know we treat the IPG literally, but the phrase can mean “object that should be changing zones”.
Originally posted by Milan Majercik:I like this idea, and it certainly isn't a waste of our time to try to fix a game state, but - is this something that we can actually do? I seem to recall a discussion where we determined that if both players thought something had happened - that is, if both players thought that the Mouth had been sacrificed - but the card had been left on the field, it would be acceptable to move the card so as to let the board state match the state the players agreed on. This seems like it could be easy for a player to get around though, for example by the Mouth player saying they forgot it was supposed to be sacrificed and they thought it was still on the field, so perhaps that's why it isn't policy.
Hello,
It is simple to agree with the general “by-the-IPG” consensus of GPE-GRV + GPE-FtMGS + no backup (and I agree with that as well).
I would like to know if it could be appropriate to ask the players (separately) if the presence of Mouth of Ronom somehow impacted their decisions in the meantime (between the activation of MoR and finding about the error). My opinion is that both players have been evaluating the board state as if the Mouth of Ronom card was already in the graveyard. So from their point of view, by not applying the partial fix, you damage the board state and give Nathan card advantage of an extra shot with MoR (and yes, I know that the extra shot is the “penalty” for Alex for not pointing out the error immediately).
Would this make sense? Or is it just a waste of our time, so precious in the tournament?
Originally posted by Samuel Tremblay:
If Alex had no cards in hand after casting the Sphinx's Revelation, I would consider rewinding up to before the activation of the said land so Nathan can fully pay for his spell.
Originally posted by IPG:Knowing whether or not the hand is empty after casting Sphinx's Revelation guides us toward deciding if the situation is simple enough or too much complicated. You can't rewind through any hand ; what if he had 7 cards, a Divination and a shuffle effect? It would be too easy to let the player shuffle away his things before re-casting his Divination to gets his hand on brand new cards. If he had nothing of the previous, then rewinding make way more sense as it doesn't corrupt the game state more than leaving it as it is.
If the error was discovered within a time frame in which a player could reasonably be expected to notice the error and the situation is simple enough to safely back up without too much disruption to the course of the game, the judge may get permission from the Head Judge to back up the game to the point of the error.
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