Originally posted by MTR4.2:
(…) if a player wishes to demonstrate
or use a new tournament shortcut entailing any number of priority passes, he or she must be clear where the game
state will end up as part of the request.
Originally posted by MTR 4.2:
A player may interrupt a tournament shortcut by explaining how he or she is deviating from it or at which point in the middle he or she wishes to take an action (…) A player may not request priority and take no action with it.
Robert Hinrichsen
That is perfectly acceptable. The rules for new tournament shortcuts in MTR 4.2 indicate that a player has the right to request the use of a new shortcut, not that they can unilaterally declare that they are doing so:
CR 716
716.2b. Each other player, in turn order starting after the player who suggested the shortcut, may either accept the proposed sequence, or shorten it by naming a place where he or she will make a game choice that’s different than what’s been proposed. (…)
716.2c. Once the last player has either accepted or shortened the shortcut proposal, the shortcut is taken.
Edited John Brian McCarthy (Aug. 6, 2014 09:14:51 AM)
Originally posted by Robert Hinrichsen:
if a player wishes to demonstrate or use a new tournament shortcut entailing any number of priority passes, he or she must be clear where the game state will end up as part of the request.
Edited Michael Shiver (Aug. 6, 2014 09:14:09 AM)
Originally posted by Scott Marshall:
If Naomi can offer a valid reason why the proposed loop will fail, at some point, then we have to respect that. Given the scenario as posed, she can either accept the loop as proposed or suggest a smaller number of iterations before she'll act. (And yes, she has to be able to act!)
d:^D
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