Originally posted by Brian Hunter:
The silver lining in this is that it is unlikely Nissa would be able to put all the cards into her graveyard, pick them up, pick up her deck, and start shuffling them before Ajani could stop her seeing as he was ready and waiting to play the Crypt Incursion. If such a scenario occurred, it's a tough lesson but I'm sure Ajani will be more aware of the game as he plays and not let something like that happen again.
Originally posted by Jonas Drieghe:I considered this passage and should have mentioned that in my post. I guess with all the current interest being paid to NOT deviating, my mind tends to want clarity on when we SHOULD deviate. When is a physical disruption significant enough?
I think this part of the IPG is strongly against upgrading the GPE-GRV - Warning, tempting as it may be:
These procedures do not, and should not, take into account the game being played, the current situation that the
game is in, or who will benefit strategically from the procedure associated with a penalty.
Edited John Trout (Aug. 14, 2014 07:34:14 PM)
Penalties are assigned based on how disruptive infractions are they are to the event. Game Losses are assigned to things that take a long time to fix or have a high potential for advantage. Keep in mind this doesn't mean you get to just decide something is a Game Loss because of the potential advantage. This consideration has already been incorporated into the infraction and its upgrade/downgrade paths.
Originally posted by Chase Culpon:
I'm not sure if this clause truly applies in this scenario, and the viability of it even if so. It could be argued that by prematurely resolving Emrakul's trigger, Nissa is taking every object in the GY and putting it in the wrong zone, the library.
Edited Chase Culpon (Aug. 15, 2014 07:14:00 PM)