104.3a. A player can concede the game at any time. A player who concedes leaves the game immediately. He or she loses the game.A player that concedes the game immediately leaves the game. A player that is not in a game anymore can hardly win it.
104.5. If a player loses the game, he or she leaves the game. If the game is a draw for a player, he or she leaves the game.
104.2. There are several ways to win the game.
104.2a. A player still in the game wins the game if all of that player’s opponents have left the game. This happens immediately and overrides all effects that would prevent that player from winning the game.
104.2b. An effect may state that a player wins the game.
707.9. If a face-down permanent moves from the battlefield to any other zone, its owner must reveal it to all players as he or she moves it. If a face-down spell moves from the stack to any zone other than the battlefield, its owner must reveal it to all players as he or she moves it. If a player leaves the game, all face-down permanents and spells owned by that player must be revealed to all players. At the end of each game, all face-down permanents and spells must be revealed to all players.So if I am to apply the penalty (GL) right here, when he fails to reveal his morph, I would make him loose the game in which he is the only player. This would then be overwritten by 104.2a as quoted above, making the penalty a non-penalty for all non-tracking purposes….
Edited Philip Ockelmann (Sept. 18, 2014 02:07:48 PM)
Originally posted by Philip Körte:
TL;DR:
I think we should not make a player win a game he lost, or loose a game he won by applying the penalty for not revealing the morph at the end of the game. It just feels ‘wrong’ to me. Therefor I asked for confirmation that I understood correctly that we should do so.
The current Comprules (as far as I understand them) concur with this view, as the player who would win by me giving his opponent a GL is not in the game anymore and I cannot make the only player left in a game loose the game.
I hope to be enlightened :).
Originally posted by Philip Körte:To be fair, this isn't a common GRV, it's fairly serious - most? all? of what we used to call “Failure to Reveal” are fairly serious.
A common GRV
Originally posted by Philip Körte:
I'm not questioning wether the player should get the infraction/penatly. He should.
I'm just asking about the timing, because if I say ‘I concede’, I should have lost that game no matter what, if you ask me. Same goes for loosing to the game rules - for all intents and purposes, once I lost or conceded a game, the game should be over in my opinion, and the GL-penalty for failing to reveal should be applied to the next game, whether that is within the current match or the next.
Upon thinking about this further, I dove into the comprules to understand. They solidified my view of not retroactively changing the gameresult through penalty.
Originally posted by Philip Körte:
I don't really see your point. If I (as the judge) think that you played a card as a morph, but it is not a morph, I will DQ you for USC-cheating in most cases one way or the other?
Originally posted by Scott Marshall:
OK, we have a new Official answer.
The Game Loss penalty for the upgraded GRV, when failing to reveal Morphs, should always apply to the game in which the error occurred (and yes, that includes the game that was just concluded by scooping up face-down cards without revealing them). This is true whether or not that Game Loss changes the original result of that game.
Toby expounds a bit on this, and on all of the policy changes that take effect for Khans of Tarkir, in his blog.
d:^D
Originally posted by Olle Liljefeldt:Done - and, thank you, Olle, for that reminder / observation!
might be a good idea to edit the prevois post regarding Official Answer
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