Edited Scott Marshall (Sept. 29, 2014 11:20:05 AM)
Originally posted by Scott Marshall:
I would not recommend, nor approve, a rewind in this situation. I understand that others might disagree with me there, but I'm hanging my hat on the Backing Up concepts in the current (latest) IPG - the game is better off leaving it as is, than it would be were we to rewind the Brainstorm.
Backups involving random/unknown elements should be approached with extreme caution, especially if they cause or threaten to cause a situation in which a player will end up with different cards than they would once they have
correctly drawn those cards. For example, returning cards to the library when a player has the ability to shuffle their
library is not something that should be done except in extreme situations.
Originally posted by Evan Cherry:
Interesting. Under the new 1.4, I suppose a Brainstorm involves 2 decisions of which cards to put back, which may be considered “decision tress” that we ought to avoid backing up.
Also, the entire last paragraph:
Backups involving random/unknown elements should be approached with extreme caution, especially if they cause or threaten to cause a situation in which a player will end up with different cards than they would once they have
correctly drawn those cards. For example, returning cards to the library when a player has the ability to shuffle their
library is not something that should be done except in extreme situations.
Historically we've looked at the complexity of the backup, and I'd feel comfortable actually physically backing up the Brainstorm. According to the new section of the documents, it would appear that (rather than complexity) the amount of information and potential for a split from the original contents of the hand take precedence in determining whether to
backup.
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