Originally posted by Joshua Feingold:“Judge, you just showed him my secret sideboard tech!!!”
If not known or the card is not supposed to be on top, reveal the card to both players
Originally posted by Scott Marshall:I searched in the Judge Articles Index but found nothing :( If someone knows the link and could post it I would be really thankful because this sounds like an intresting topic.
(My memory says there was an article about how to count, how to discount card draws, “cantrips”, etc., and do it efficiently; weird web access restrictions means I can't search for, and link to, that article…)
Originally posted by Joshua Feingold:
If not known or the card is not supposed to be on top, reveal the card to both players. Ask if both players think it should be in the graveyard.
Originally posted by Scott Marshall:Whatever route you decide to go in your investigation, have an exit strategy. And when the problem is something relatively low-impact on the course of the game, be prepared to invoke that exit strategy before you spend too much time.
don't become obsessed by solving the card count puzzle. Instead, at some point, realize that it's going to be more complicated than valuable, and proceed as best you can.
Originally posted by Scott Marshall:
(My memory says there was an article about how to count, how to discount card draws, “cantrips”, etc., and do it efficiently; weird web access restrictions means I can't search for, and link to, that article…)
Originally posted by Martha Lufkin:That's already quite nice. I think it's great to have some basics to not be overwhelmed when it actually happens. Thanks for finding it!
My memory is saying that too, but all I can find is this by Riccardo Tessitori:
http://www.blackborder.com/q/node/14910
(scroll down to the cartoon of two people arguing)
In my experience it helps to practice, perhaps by stopping a game with a friend halfway through and see what you can determine.
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