Originally posted by JAR:
Magic is a complicated game. While we can’t prevent players from making mistakes, we should do our best to fix situations as fairly as possible. It is important that players know that when help is needed or something goes wrong, calling a judge is the best course of action. Our solutions should focus on educating the players and keeping the game going rather than worrying about the impact on the game. You should intervene if you see something illegal happen in a match, but beyond this you can exercise your discretion. For example, whether you step in when you see a player miss a trigger should be determined by the tone you want to strike for your event – it may be appropriate to provide this extra help in a more causal environment, but less so if your play group is more competitive.
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