Originally posted by Dustin De Leeuw:
For other infractions, knowing that you do something wrong is a requirement for it to be a Serious Problem, we only DQ if the player is aware he or she did something Very Bad. However, for infractions such as Bribery, Wagering and Random Determination of a Winner, there is no such prerequisite. Please do not deviate from the rules, DQ players who engage in such actions, even if they didn't know it was illegal. It has severe legal consequences if we tolerate bribery situations like these…
Edited Daniel Stockton (July 22, 2015 06:01:44 PM)
Originally posted by Evertjan van Veelen:
Tossing a coin tot decide who wins €3 worth of product is gambling
according to most legal systems. The TO does not have a licence to
facilitate gambling. If we allow x% of matches to be decided on by chance,
we are a criminal organization. The amount of trouble magic in the EU could
get into is no joke. Nobody wants tot DQ a little kid, and it's a good idea
to mention this every time in your introduction. It's a bad idea to allow
people to decide the outcome of a game nu chance.
On Jul 23, 2015 12:59 AM, “Daniel Stockton” <
I need to be very clear about something: the TO does not determine whether or not to DQ anyone.
The Head Judge determines when to remove a player from the tournament.
The TO determines when to remove a player from the venue.
Those two are often linked, but not always.
Example: the TO discovers a player selling cards, against the clearly stated policies. The TO may choose to escort that player out of the building. This is not an infraction, but when that player fails to show up for the next round, he'll receive Tardiness and be dropped by the SK. (If you learn of the removal ahead of time, you can drop that player before pairings, and save a bit of disruption.)
Example: you overhear a young player offer to flip a coin to determine a winner, and you have to DQ them. The TO talks to that player, tells them they feel bad because that player didn't know that rule, and offers them a free entry to a draft that's about to start. The player wasn't a threat, they just failed to learn a rule that we require every player to know. Good customer service by the TO.
Example: you investigate and determine that a player drew a few extra cards during a game, when his opponent was distracted, and then lied to you. You inform him that you will DQ him, and he goes ballistic, screaming expletives in your face. The TO and security staff restrain the player, and escort him out of the building.
But again, let me stress: a TO must not, can not, overrule a Head Judge who has determined that a DQ is the appropriate penalty.
Edited Daniel Stockton (July 24, 2015 03:01:43 AM)
Originally posted by Daniel Stockton:Then let's educate them, help them build a holistic view of the events. And, while we're at it, let's make sure they know that this isn't a localized concern that doesn't have to apply in certain pubs, but a globally enforced policy dictated by the company that makes their events possible.
I'm not sure if store owners would agree that the IDAW rules protect their players
Originally posted by Daniel Stockton:Then I would argue that the DQ was handled incorrectly, esp. for IDAW. Such penalties are meant to be educational, but the severity of the offense, and its effect on the overall integrity of the event, justify the end of their participation in THAT EVENT (only). Unless they're a habitual violator of that rule, they should be welcome at that store, welcomed by the Judges, and welcomed by their fellow competitors.
I suspect most players choose a different store after getting DQ'd
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