Edited Bernie Hoelschen (June 15, 2017 07:29:18 AM)
Originally posted by Jon Goud:
We use the new partial fix, and now NAP is grumpy because “if they had tapped properly and I knew they had no blue sources I would have made a different choice”.
I'm not sure if that window for advantage in the fix you suggest is larger or smaller than current policy, but I'm still uncomfortable with removing the opportunity for the opponent to consider a new play once the error has been corrected.
Originally posted by Riki Hayashi:
April, first off, thank you very much for posting this follow up discussion.
I'm also not seeing how to deal with non-mana abilities, fetch lands and Deathrite Shaman being the most played examples I can think of. Would you force players to use these abilities to satisfy the partial fix? Not sure if that fits the criteria of a) not being able to legally cast.
The vast majority of cases are ones where your proposed partial fix doesn't matter much. They tap a different land, and nothing else changes. There are a few cases where a player can now do something different because of the different land. And then there are the disaster scenarios. There are certainly disaster scenarios the other way, but I tend to fall back on “You did this to yourselves.” The players both had a chance to catch the error. They are responsible for the game state together. Introducing this type of partial fix creates weird scenarios where our intervention and decisions can start to really affect games, like the pain land scenarios. I like to minimize those interactions.
Originally posted by Bryan Henning:
In thinking about it while typing, we can even tailor our partial fix to be more narrow and restrict it to just mana abilities that don't affect life totals and that alleviates the vast majority of cases where there are problems.
and it can be moved with only minor disruption to the current state of the game
Originally posted by Isaac King:
Having a line similar to the one in the zone-change partial fixand it can be moved with only minor disruption to the current state of the game
would allow the judge to make a judgement call based on the exact situation, and in my opinion would be a much better option.
Originally posted by April Keeler:
Activating abilities such as those of City of Brass, Scalding Tarn, Llanowar Wastes, or Deathrite Shaman would preclude the use of this partial fix because such actions would be too disruptive to the game state. Sacrificing creatures and paying life would also no longer fall under this partial fix.
Originally posted by Markus Dietrich:+1 to this. Most of the time it won't matter, but when it does, it matters a lot, at least in the perception of the player who was not at fault.
My biggest issue is that the response of the opponent could be different because e.g. counter mana was open, but wouldn't be with the correct mana. However I believe that this is only minor and the suggested partial fix gives a better result compared to all those cases we can't backup
Originally posted by Dominik Chłobowski:
Re: subjectivity: We already have guidelines and frequent discussions on
what's too disruptive for a backup; why not the same for this?
Originally posted by Dustin De Leeuw:I agree on that statement, but I'd like to push the discussion a bit more far: valuing consistency is great when we're in an acquisition phase, and it has its own advantages, but once we'll move into a solidification phase, I'd like us to value more empowering judges to deliver the best ruling available to a precise situation, even if that means being a bit loser on consistency. That would mean a less rigid (and codified) IPG, and more room for this kind of subjective fixes.
In my opinion, this is where we reach the core of the problem. I would love to have such a partial fix as I see all the benefits, but this is just too subjective. Either we would have to explicitly codify what counts as “too disruptive”, which is obviously impossible and impractical, or we get a huge variety in personal opinions and hence a lack of consistency between tournaments and judges.
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