Originally posted by Sashi Kumar Balakrishnan:
I feel the real question is did the player forget his end of turn trigger? I've never had a player use the term “go” to pass till the end of turn. At all times it has been to indicate that it's the opponents turn. I know policy says otherwise.
Originally posted by Toby Hazes:I would disagree and say that this is exactly how it is used in practice, although it's quote possible that many players don't even realize this. What do you believe players mean when they say “go”?
I agree that the official meaning of the ‘go’ shortcut is a bit awkward. I can't imagine many people use it the way it's officially written. I would love to hear more from veteran judges how players use ‘go’ usually.
Originally posted by Sebastian Reinfeldt:
I would disagree and say that this is exactly how it is used in practice, although it's quote possible that many players don't even realize this. What do you believe players mean when they say “go”?
Originally posted by Sebastian Reinfeldt:Toby HazesI would disagree and say that this is exactly how it is used in practice, although it's quote possible that many players don't even realize this. What do you believe players mean when they say “go”?
I agree that the official meaning of the ‘go’ shortcut is a bit awkward. I can't imagine many people use it the way it's officially written. I would love to hear more from veteran judges how players use ‘go’ usually.
In my experience, when a player says “go” and their opponent wants to do something, their is no question that he can do that, and there's (usually) no argument that it happens in the end-of-turn step, whether or not the opponent explicitly says so. This is true both at PTQ and FNM level.
Originally posted by Scott Marshall:Should this work as well with “combat” shortcut?
Our conclusion was that the “Go” shortcut should not only mean “passing priority until an opponent has priority in the end step”, but also “with an empty stack”.
Originally posted by Adam Kolipiński:This isn't nearly as neat & clean as “Go” - because we all know you ARE going to do some stuff as soon as I agree we can go to the Combat Phase.
Should this work as well with “combat” shortcut?
For example: if I say “combat”, have I already missed my Angelic Skirmisher trigger, and can't choose anything?
Originally posted by Sashi Kumar Balakrishnan:
Since it was mentioned that he knew that by saying go, the opponent would begin his turn.
Originally posted by Tom Wyliehart:
Now that I'm actually discussing Mayor, saying “go” definitely voids the wolf trigger, for the noted reason that you're willing to advance the turn past the point where the trigger would fire. if the opponent stops the turn during main phase for some reason (Alchemist's Refuge -> Sire of Insanity), you could still get the wolf trigger once the turn actually advanced to the end step. My original answer still applies to the flip.