Edited Francesco Scialpi (July 24, 2018 03:23:56 AM)
Edited Vasilis Papoutsakis (July 24, 2018 08:43:11 AM)
Originally posted by Vasilis Papoutsakis:
- DQ a player revealing a known card from the top of his library (where the motivation is understandable at least).
- but, allow 2 player who both fetch on extra turn 5 to see “what the would draw” and determine the result, which is perfectly legal by the current wordings on the rules but the intent is clearly malicious.
Originally posted by Vasilis Papoutsakis:
- DQ a player revealing a known card from the top of his library.
- but, allow 2 player who both fetch on extra turn 5 to see “what the would draw” and determine the result, which is perfectly legal by the current wordings on the rules
Originally posted by Jasper Overman:I think the desire to eliminate random elements from affecting the outcome is the driving force, here. Yes, we want to keep things moving along, but that's not really the guiding principle behind this rule.
The current rules are guided by policy, which is (in this case) guided by attempts to speed up the post game time to fill out the result slip.
Originally posted by Bartłomiej Wieszok:Well, thank you - the educational aspect is my motivation for moderating these forums.
I kindly disagree. Those forums have educational aspect (at least I treat them as that) and it would be great to have clear and transparent answer on that topic.
Originally posted by Vasilis Papoutsakis:Actually, if you're right there at the table, you can stop them before they take the action, and I certainly hope everyone is doing that - be proactive! As soon as a match completes its five turns, step in and outline their options, as well as reminding them of what they can never do.
If I settle with the current conclusion … I would have to … DQ a player
Originally posted by Scott Marshall:
I think the desire to eliminate random elements from affecting the outcome is the driving force, here.
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