Edited Joaquin Azcarate (Nov. 30, 2019 06:06:18 PM)
Originally posted by Robert Hinrichsen:
This is great! So many of the online timers one finds do not have the countup after 0 feature, which is really necessary for EOR.
I have two feature requests:
1. Can you allow manual setting of the initial time on the clock? While 50 minutes is standard for the round clock, we often use a number of other times as well (20 mins sealed pool registration, 30 mins sealed deck construction, 25 mins draft deck construction, plus a number of other ones listed in MTR Appendix B)
2. Can you allow control over the timer background colour? It would be nice to be able to set that manually.
Overall, this is very much appreciated!
Edited Ryan Sears (Dec. 1, 2019 03:19:06 PM)
I'll add another one to the mix.
The main differentiator here is that this is designed to be pinned on a big screen, and can be remote controlled through the backend interface. Simply Create a Tournament, add your timers, and display the public link in the browser window that pinned on your screens throughout the venue.
The design is made to fit up to 8 timers, assuming you're running at a half decent resolution. The public link can also be given to the floor judges so they can quickly see the timers in case they're not in view of one of the screens.
The timers will go negative to assist with EOR. Updates are communicated to the public screens via websocket push, so everything is instantaneous. Very fancy!
It requires a login (though not an account) as it's purpose built for a multi user setup, where state isn't lost just because someone reloaded their browser or something like that.
Edited Jonas Swiatek (May 28, 2025 05:44:49 PM)
Originally posted by Jonas Swiatek:
I'll add another one to the mix.
The main differentiator here is that this is designed to be pinned on a big screen, and can be remote controlled through the backend interface. Simply Create a Tournament, add your timers, and display the public link in the browser window that pinned on your screens throughout the venue.
The design is made to fit up to 8 timers, assuming you're running at a half decent resolution. The public link can also be given to the floor judges so they can quickly see the timers in case they're not in view of one of the screens.
The timers will go negative to assist with EOR. Updates are communicated to the public screens via websocket push, so everything is instantaneous. Very fancy!
It requires a login (though not an account) as it's purpose built for a multi user setup, where state isn't lost just because someone reloaded their browser or something like that.
I played around with this one for a bit today, and I like most of what I'm seeing!
I noticed, however, that when trying to set up multiple timers on a single event, I had to refresh my browser between each one - e.g., after setting up a Round 1 timer, I had to refresh the page before I could set up a Round 2 timer. This feels rather awkward and can slow down one's event setup noticeably. Is this intended behavior?
TL;DR: the best tool nowadays seems to be this one: https://chronodex.online/
I have used stagetimer.io for every large event in Australia over the last few years. Countdown with colour change as timer approaches zero, ability to add messages on screen, and controlled via web so I can have a laptop or raspberry pi behind a TV or projector while I run it from the SK desk.
It's pricey for the paid versions but the free ones have done everything we need.
I do have a paid subscription to dashmaster2k.com which allows me to have multiple timers, messages and graphics on screen with custom layouts, and it has been very useful when venues have one large projector screen and we need timers for 2-3 events at once.
Originally posted by James Skoog:
Originally posted by Jonas Swiatek:
I'll add another one to the mix.
The main differentiator here is that this is designed to be pinned on a big screen, and can be remote controlled through the backend interface. Simply Create a Tournament, add your timers, and display the public link in the browser window that pinned on your screens throughout the venue.
The design is made to fit up to 8 timers, assuming you're running at a half decent resolution. The public link can also be given to the floor judges so they can quickly see the timers in case they're not in view of one of the screens.
The timers will go negative to assist with EOR. Updates are communicated to the public screens via websocket push, so everything is instantaneous. Very fancy!
It requires a login (though not an account) as it's purpose built for a multi user setup, where state isn't lost just because someone reloaded their browser or something like that.
I played around with this one for a bit today, and I like most of what I'm seeing!
I noticed, however, that when trying to set up multiple timers on a single event, I had to refresh my browser between each one - e.g., after setting up a Round 1 timer, I had to refresh the page before I could set up a Round 2 timer. This feels rather awkward and can slow down one's event setup noticeably. Is this intended behavior?
No, something appears to be janky there. I'll look into it over the weekend!
Originally posted by James Skoog:
Originally posted by Jonas Swiatek:
I'll add another one to the mix.
The main differentiator here is that this is designed to be pinned on a big screen, and can be remote controlled through the backend interface. Simply Create a Tournament, add your timers, and display the public link in the browser window that pinned on your screens throughout the venue.
The design is made to fit up to 8 timers, assuming you're running at a half decent resolution. The public link can also be given to the floor judges so they can quickly see the timers in case they're not in view of one of the screens.
The timers will go negative to assist with EOR. Updates are communicated to the public screens via websocket push, so everything is instantaneous. Very fancy!
It requires a login (though not an account) as it's purpose built for a multi user setup, where state isn't lost just because someone reloaded their browser or something like that.
I played around with this one for a bit today, and I like most of what I'm seeing!
I noticed, however, that when trying to set up multiple timers on a single event, I had to refresh my browser between each one - e.g., after setting up a Round 1 timer, I had to refresh the page before I could set up a Round 2 timer. This feels rather awkward and can slow down one's event setup noticeably. Is this intended behavior?
I've fixed the issue I believe. Try it out at some point!
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