Originally posted by Nick Rutkowski:
IMO Asking questions about obscure formats seems like a recipe for disaster. The best use of FNM is having a community play formats they like as a whole. Having too many options will cause people to not show up or be confusing for new players. FNM shouldn't be complicated.
IF you run a small 8-player weird event how do you deal with the 9th player? The potential for alienating some of the players is too high of a risk(player leaving) with little reward (different format).
FNM should be inclusive and inviting for all. Not exclusive.
Originally posted by Michael Warme:
Firstly, I presume we sanction it as a casual event, but does this qualify for the store for their requirements about FNM events and such?
Originally posted by Michael Warme:
Secondly, can we give out promo's for winning in this event since it's a casual event? Or is that the point of this change, that we CAN hold other formats and make a build-your-own format fnm and still award the promos for it?
Originally posted by Michael Warme:
Third, I presume that, despite it not being anything other than a casual event, we still do have the authority to deal with “big issues” the same way as at a regular old constructed FNM, right? I.e. David Bertoncheatyface doesn't get to pull shenanigans just because it's not a competitive play format?
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