Edited David Lachance-Poitras (April 21, 2015 09:12:32 AM)
Originally posted by David Lachance-Poitras:
On the same subject, how such a situation would have been handled in competitive REL ? I guess there is a GRV/FtMGS involved in there but is the game state damaged enough to warrant a game loss or what would have been the remedy in this case ?
Edited David Lachance-Poitras (April 21, 2015 07:43:44 PM)
Originally posted by David Lachance-Poitras:I meant to reply to this some time ago and completely forgot. Hope you all don't mind me reanimating this thread as I think it raises an important point.
There is no mention of it and it is normal as I was using some terms I personally use to describe what I consider to be a state in the game where an error causes disruption to the normal flow and integrity of the game and, therefore, becomes “damaged”.
Is there a better term I can use to describe this ?
Edited Kim Warren (June 9, 2015 01:21:04 PM)
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