Originally posted by IPG:
A player who makes a play that may or may not be legal depending on whether an uncommunicated trigger has been remembered has not committed an infraction; their play either succeeds, confirming that the trigger has been missed, or is rewound
Edited Marc Shotter (July 27, 2015 02:54:19 AM)
Originally posted by Meghan Baum:
Therefore no penalty is applied and the trigger resolves.
Edited Jack Hesse (Aug. 4, 2015 11:19:04 AM)
Originally posted by Claudio Martín Nieva Scarpatti:
Even so, I think it makes the most sense to fix the gamestate as if the default option was chosen, with Adam taking 2 and moving on.
Originally posted by Vincent Roscioli:
It's worth noting that the “default action” clause does not apply here. We automatically perform the default action only if it is a "default action associated with a choice made by the controller [of the triggered ability]". In this case, the choice is made not by the controller, but by the opponent; therefore, this clause doesn't apply.
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