No what you are doing is awesome and widely viewed as the best way to avoid
having to DQ players: you are giving them very little incentive to commit a
DQ offence.
On Thu, Jan 24, 2013 at 4:38 AM, Aaron Huntsman <
forum-2644@apps.magicjudges.org> wrote:
> Continuing on from discussion on the Competitive REL forum, but posting
> here as it pertains to FNM specifically.
>
> I run 4-round events regardless of the number of players; usually we have
> 16-20 players in any one event. This works out nicely as we finish with two
> undefeated players for two of the FNM cards and an even number of boosters,
> and a fifth round drags the event out a little too long. The philosophy is
> that if first and second place have an equal number of match points after 4
> rounds, they'll receive equal compensation; this is announced ahead of time.
>
> Under normal circumstances, if first and second place had different match
> records, first place would receive more boosters than second place. So if
> there are 16 or fewer players, after 3 rounds, if the current #1 and #2
> players have equal match points, they'll often ID to secure their spots,
> with the implicit understanding that they'll receive equal prizes rather
> than the normal #1/#2 distribution.
>
> Am I actually encouraging illegal behavior by distributing the prizes this
> way? Would it be better to make 1st prize and 2nd prize equal regardless of
> whether the match points are the same? It's sort of like drawing to get
> into a Top 8, only it's Top 2, and the only real incentives for getting in
> are the prizes. At least this way I'm not giving players the opportunity to
> collude; if they want to play a match outside of the event for extra
> boosters among the ones they've been awarded, that's their business, not
> ours.
>
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Gareth Pye
Level 2 Judge, Melbourne, Australia
Australian MTG Forum:
mtgau.comgareth@cerberos.id.au -
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