Edited Todd Bussey (Jan. 30, 2017 10:05:32 AM)
Originally posted by Toby Elliott:
We do have guiding philosophy on backups, and it's pretty clear that backing up here violates a lot of the principles of a good backup. It's not an option.
So we're left with sticking to the named card and what effect that has. I think the best precedent we have here is the Show and Tell/Planeswalker situation, where erroneously revealing a planeswalker to Show and Tell means it doesn't enter the battlefield. It's not a perfect match, for several reasons, but it's at least in the same ballpark. While we do have an expectation of the opponent being involved in the mistake, it's a subtle detail on a card they don't control, and asking for that level of attention is suboptimal.
In the end, with so little guidance available, I lean on “if all else fails, avoid rewarding the player who screwed up”.
Edited Scott Marshall (Jan. 31, 2017 03:56:24 PM)
Originally posted by Scott Marshall:
OK, this one is kind of tricky, as policy doesn't really have specifics for this unique (but increasingly common!) situation. While I think it's fair to say this should decrease in frequency, as players become more familiar with Lost Legacy, it's still valid to consider what to do when things go south.
(Note: that's another way of saying "as odd as this might be, it's NOT a corner case.)
(Note also: Toby will make it a point to instruct players at the Pro Tour next weekend, in Dublin, which may also help spread awareness.)
Here's where we stand right now:
- Rewind, choosing a new name, if caught before anything - hand or library - was revealed
- Leave the game as is, exiling nothing, if caught while Lost Legacy was being resolved (i.e., hand and/or library has been revealed)
- Leave the game as is, exiling whatever had been exiled, if caught after any other game actions have been taken after resolving Lost Legacy incorrectly
- Consult the Head Judge if there is a situation where you want to deviate or that doesn't fit neatly into those categories
- Do be a little suspicious of a player - esp. the opponent - who just happens to realize during the resolution of the spell (Or: Investigate, then apply the above for honest mistakes.)
I want to thank all the L3s for their contributions to this conclusion; this has been a parallel discussion in that forum, actually for the last several days. A lot of good ideas and suggestions, but there really isn't a neat, clean answer in existing policy. For an understanding why the above bullet points fit into philosophy, if not policy, I'll just quote from the L3 discussion:Originally posted by Toby Elliott:
We do have guiding philosophy on backups, and it's pretty clear that backing up here violates a lot of the principles of a good backup. It's not an option.
So we're left with sticking to the named card and what effect that has. I think the best precedent we have here is the Show and Tell/Planeswalker situation, where erroneously revealing a planeswalker to Show and Tell means it doesn't enter the battlefield. It's not a perfect match, for several reasons, but it's at least in the same ballpark. While we do have an expectation of the opponent being involved in the mistake, it's a subtle detail on a card they don't control, and asking for that level of attention is suboptimal.
In the end, with so little guidance available, I lean on “if all else fails, avoid rewarding the player who screwed up”.
TL;DR: until further notice, follow those five bullet points, and don't back up.
d:^D
Originally posted by Lyle Waldman:I think this fits into “a simple backup” - i.e., return the exiled card(s) to the zone they were in, shuffle the library if necessary, and carry on.
You missed a case: What if Lost Legacy has finished resolving but no other game actions have been taken? Presumably we can rewind in this case?
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