That's not true. Why else are they receiving a warning? If the
player weren't required to know things than the judge wouldn't have issued
a penalty at all or even involved themselves in the situation right?
I will do a twist on yours though - what if the players with the
fakes have real copies with them, in their binder because they didn't want
to play with the real one cause they are expensive? Do we consider cards
that are outside of a players deck when assessing what the deck is? The
intention of the player (after investigation) is, did the player intend to
play unauthorized cards (proxies) in their deck? - Yes. Is there an
advantage to play with unauthorized cards? - yes. Is the player aware that
they played with unauthorized cards - yes.
Edited Adam Höstman (March 17, 2019 12:57:30 AM)
Originally posted by Julio Sosa:
Have you considered what IPG3 says that If a player violates the Magic
Tournament Rules in a way that is not covered by one of the infractions
listed below, the judge should explain the appropriate procedure to the
player, but not issue a penalty? That is the guiding principle that we
are using for this scenario.
El dom., 17 de marzo de 2019 2:57 a. m., Adam Höstman <
Edited Adam Höstman (March 17, 2019 01:47:02 AM)
Originally posted by Adam Höstman:
No one has presented IPG 3 as a solution.
Originally posted by Lev Kotlyar:
I think it falls under the nonexistent Tournament Error - Miscellaneous infraction with player education as a remedy
Originally posted by John Carter:
(i.e. educate and move on)
Originally posted by Scott Marshall:
I've always called it “Tournament Error - Other”. And I'd put “infraction” in quotes, since it's not, It's just that pesky TE-Other that doesn't exist.
Originally posted by Adam Höstman:
there isn't a good fit between MTR 3.3 and IPG.
Edited Julio Sosa (March 17, 2019 09:53:56 AM)
Originally posted by Julio Sosa:Originally posted by Adam Höstman:
No one has presented IPG 3 as a solution.
Adam, I have to differ with that:Originally posted by Lev Kotlyar:
I think it falls under the nonexistent Tournament Error - Miscellaneous infraction with player education as a remedyOriginally posted by John Carter:
(i.e. educate and move on)Originally posted by Scott Marshall:
I've always called it “Tournament Error - Other”. And I'd put “infraction” in quotes, since it's not, It's just that pesky TE-Other that doesn't exist.
While not saying it explicitly, all this comments are guided by the same principle. We have a player that commited an infraction, but this infraction doesn't fall into any of the existing infractions. In that case, we educate on why this is not correct, and move on without penalizing. Now that the player know better, we further investigate if they commit the same mistake during the event.
Originally posted by Julio Sosa:Originally posted by Adam Höstman:
there isn't a good fit between MTR 3.3 and IPG.
And precisely that's why the general philosophy of IPG3 says that. There are some instances in which a player might be violating rules that are not codified within the IPG. For example, using a cell phone to track life totals in Competitive REL, or (like here) using a proxy issued by another judge in a previous event without knowing that the lifetime of the proxy “expires” when the event finishes. These are actual infractions (they are violating a rule), but since they are not codified into any specific type of infraction within the IPG, we do not penalize them (and no, using a cell phone to track life totals is definitely NOT Outside Assistance). As Bartłomiej said previously, the IPG is a Guide rather than a comprehensive resource (a 31-page IPG and a 52-page MTR, vs a +500-page Comprehensive Rules document) . It is not intended to cover every single type of infraction that could happen during an event (and bear in mind that there was a time in which we penalized players because they held their cards below the table level! We have gone a long way to get where we are today), but rather give us consistent procedures to “protect players from potential misconduct and to protect the integrity of the tournament itself.”
I hope that this gives you more insight on how to tackle the IPG. It is not an easy document, and discussions like this one are the ones that gives us a better understanding of it.
Thank you, and have a good weekend (or whats left of it!)
Originally posted by Adam Höstman:It's not really lingo as much as common-sense acknowledgment that - and please be sure you understand this! - not everything is an infraction.
If those are commonly used unofficial lingo for IPG 3 than I was not aware of it.
Originally posted by Adam Höstman:No, the infraction for IPG 4.3 (Improperly Determining a Winner) and 4.4 (Bribery and Wagering) is now a Match Loss, with very clear language directing us when to treat it as IPG 4.8 (Cheating), instead. We continue to apply the infractions as guided by the IPG.
We have now received guidelines to not apply the normal and written infractions at least for IPG 4.3 and 4.4
Originally posted by Adam Höstman:The IPG is not, and has never been, required knowledge for players; it is only required for Level 2 and Level 3 judges.
but the rest of the IPG is still required knowledge for players
Originally posted by Adam Höstman:The MTR states that players are “responsible for … Being familiar with the rules contained within {the MTR}”. That's being misrepresented as “expected” or even “required” knowledge - it's neither. We recognize that players are often unaware of every rule that applies to the event(s) in which they participate - but we do not excuse them of their responsibilities, in general. Any violation of the MTR should be addressed - but only some of them are considered serious enough to warrant specific infractions and penalties in the IPG (or in the JAR).
Can we also agree that unless stated otherwise otherwise, players are also required to know MTR - or at least MTR 3.3
Originally posted by Adam Höstman:Comprehensive Rules defines game rules, MTR just the tournament-specific rules; MTR is also policy, along with the IPG. Minor quibbles, to be sure. And yes, players should learn all the rules and policy that could affect them, as it may give them an advantage:
MTR regards Rules while IPG regards policy - one could argue that players should know the rules more than the policy.
Originally posted by IPG 4.1:
A player should have an advantage due to better understanding of the options provided by the rules of the game, greater awareness of the interactions in the current game state, and superior tactical planning.
Originally posted by Adam Höstman:yes, and paying your entry fee with counterfeit money would also be a serious offense. Actually, both of these examples of counterfeiting should be handled by law enforcement, not Magic Judges - but playing with counterfeit cards also damages the integrity of the event, and that aspect of it requires a Judge to intervene and correct.
we have received additional guidelines that playing with fake cards is a serious offence
Edited Scott Marshall (March 18, 2019 04:45:47 PM)
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