Originally posted by Francesco Scialpi:Well, yes - the first example is an Illegal Decklist, the second is not; in fact, there's no infraction at all in the original scenario (the 62/13 list).
Situation: player presents a 56/15 decklist.
…
Situation: player presents a 62/13 decklist.
…
Is there any fault in this analogy?
Edited Scott Marshall (May 8, 2019 05:34:07 PM)
Edited Michael Schöttke (May 7, 2019 09:13:30 PM)
Originally posted by IPG:
3.4 Tournament Error — Decklist Problem
Definition
The decklist is illegal, doesn’t match what the player intended to play, or needs to be modified due to card loss over the course of the tournament.
Originally posted by IPG:as
Alter the decklist to match the deck the player is actually playing.
Originally posted by IPG:
Alter the decklist to match the deck the player intended to play.
Originally posted by Francesco Scialpi:Well, yes - the first example is an Illegal Decklist, the second is not; in fact, there's no infraction at all in the original scenario (the 62/13 list).
Situation: player presents a 56/15 decklist.
…
Situation: player presents a 62/13 decklist.
…
Is there any fault in this analogy?
Edited Scott Marshall (May 8, 2019 05:34:07 PM)
Originally posted by Scott Marshall:Your first sentence and your second seem to be at odds. Does the player have the option to play on with 62 main and no penalty? Or do they have to play what they originally intended, and if they meant to have 60, then they get a penalty like it or not?
However, policy allows a player to “trade” a Game Loss for changes to their list, enabling them to play with what they intended. We don't have a reliable mechanism for determining what they actually intended - instead, we just ask them “what should your list look like?”, and if that's different than what they submitted, they get a Game Loss.
Originally posted by Eli Meyer:I'm interested in this as well, but the distinction feels mainly academic. I think you would be hard pressed to find a comp REL player that would choose to play with a 62 card main for all of day one, instead of taking a single game loss.
Your first sentence and your second seem to be at odds. Does the player have the option to play on with 62 main and no penalty? Or do they have to play what they originally intended, and if they meant to have 60, then they get a penalty like it or not?
Originally posted by Eli Meyer:Sure - the rules for Constructed allow for at least 60 maindeck cards, not exactly 60, and up to 15 in the side. 62/13 is legal, and if they want to avoid the Game Loss that goes with changing their list, they can just keep presenting those same 62 for game one of each match.
Does the player have the option to play on with 62 main and no penalty?
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