Hello everyone! After some discussion across events about his topic I thought I'd bring it to a larger audience, and see what you all think.
If a player misses a trigger, he gets a warning. If he misses another trigger, he gets another warning. If he misses a trigger for the third time, he gets a game loss.
If a player makes a GRV, he gets a warning. Then he misses a trigger, and gets a warning. Then he misses another trigger, and gets a warning. Then he commits looking at extra cards, and gets a warning. Then he makes another game rule violation, and gets a warning. Then he draws improperly at the start of the game, and gets a warning. etc.
This is the result of having a separate upgrade path per infraction. I believe the philosophy behind having independent upgrade paths is that people should learn from their mistakes and not do the SAME thing wrong over and over, but we understand if they do something else wrong.
An issue that I hear people mention about this pretty frequently is that GRV is a much more diverse category of errors than Missed Trigger. You would expect that if a player heeds a warning to remember detrimental triggers, he's alright for at least the rest of the event because that warning covers the whole infraction. With GRV, warning a player not to cast spells on illegal targets is not going to prevent him from forgetting the legend rule or using wrong mana to cast something.
I would like to take it a little further and ask: What is the warning actually for? Is it meant to mean “Please note that this play is illegal, don't do it again” or does it mean “Please be more careful about playing correctly”? I think it's the latter: Everyone already knows that you are not supposed to miss your detrimental triggers, and that you can't cast
Terror on a black creature, and that you're not supposed to reveal the top card of your deck or mulligan to 7. They just had a brain fart / dexterity error and messed up.
But if a warning means “Please pay more attention”, learning from your mistakes now means that you should be playing more carefully. You would expect that the instruction to play more carefully is aimed at reducing every kind of obviously illegal play, regardless of whether that instruction was sparked by a GRV or a missed trigger.
Doesn't it make more sense to have a shared upgrade path for these infractions? To move from “You are getting a game loss because you refused to learn that you're not supposed to cast spells on illegal targets, 3 times” and more towards “You are getting a game loss because your play is really sloppy even though we told you to pay more attention, X* times”.
Thoughts? Reactions? Opinions? Anything?
*We'd need to determine a good number for X
Edited Anniek Van der Peijl (Feb. 13, 2014 10:29:25 AM)