Originally posted by David Lyford-Smith:
This is not dissimilar to a player with a lot of removal spells playing to block and lock up the board so his aggro opponent can't win.
George FitzGerald
In Case 2, this is where investigation comes in. You can't just snapcall
“Stalling, DQ” on this situation. The “Why?” answers will really determine
what the answer is, but a lot of them are hard to do until after the game.
What if for some reason the player didn't think it was lethal and you pull
them aside before it's over and ask “I noticed you're not attacking, it
seems you have lethal. Why?” and the player might go “Oh, man, I miscounted
this. Here, let me go attack and win this.” You end up having to wait until
after the game is over before pulling the player aside. “It looked to me
like you had lethal for a while there, why did you wait so long before
attacking?” There could be a perfectly valid answer… “I thought my
opponent had a Snapcaster and would be able to Unsummon 2 of my guys and
block another so it wouldn't be lethal, so I was waiting for more dudes.”
Or even the other end of “I forgot about such and such that gave my dudes
more power.”
Originally posted by Neil Meyer:
I think a relevant point here is the exact wording of the rule.
5.1. Cheating — Stalling
Definition
A player intentionally plays slowly in order to take advantage of the time limit.
If the slow play is not intentional, please refer to Tournament Error — Slow Play instead.
A player takes longer than is reasonably required to complete game actions. If a judge believes a player is intentionally playing slowly to take advantage of a time limit, the infraction is Cheating — Stalling.
It is also slow play if a player continues to execute a loop without being able to provide an exact number of iterations and the expected resulting game state.
Edited Robert Hinrichsen (Nov. 23, 2012 03:54:39 PM)
It is also slow play if a player continues to execute a loop without being able to provide an exact number of
iterations and the expected resulting game state.
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