Apologies if this one has been asked before. It's very similar to the Bestow simultaneity question, but I just wanted to clarify it with an ‘O’ answer.
So, according to 610.3, one-shot effects like
Banisher Priest technically don't “stop applying” like a continuous effect, but instead create a second one-shot effect when their condition is true. But that causes a very slight delay between the gamestate where the condition is true, and the one where the effect is done/undone, which is why
Porphyry Nodes will trigger when Banisher Priest dies as the last creature on the battlefield.
How does that timing compare to the timing of resolving a spell (or any other simultaneous effect or action)? For example, if I
Go For The Throat Banisher Priest who previously exiled a
Dryad Militant, then where does Go For The Throat go? Do we perform the one-shot described by 610.3 first, return the Militant, then exile Go For The Throat? Or do we move the spell to the graveyard in the same ‘frame’ that the condition is no longer true and the one-shot is being created?
Edit: To wrap everything together… I control Porphyry Nodes, a Banisher Priest that exiled Dryad Militant, and any creature Bestowed onto it. If my opponent casts Go For The Throat, I will not sacrifice Nodes (because the Bestow is a creature the instant that Priest is gone), but the spell will go to the graveyard because the Militant doesn't return in time to apply its replacement. Is that right?
Edited Beau (June 8, 2017 07:39:08 AM)